I have a few questions on the looting system of this game
1) Is it normal not to loot any gear and/or weapon despite completing the whole raid and having 20 shards in inventory taken away? Are you seriously expecting people to be happy to play the game when they loot a color and an emblem? Are we supposed to throw them at Oryx?
2) Is it normal that the players who jump in a fireteam at the boss get all the gears and weapons despite holding less than 20 shards? Wasn't the broken time-to-kill looting system improved?
3) when you don't loot anything, what incentive do you get from boring cyclotomic activities?
4) Is this really a community game? If so why does the looting system promotes individualist gaming?
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If you have 20 shards and kill oryx you will at least get one drop. Sometimes 2 drops. But yea. The drop rate was pretty bad.