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Edited by Wizsp: 8/25/2015 10:17:25 PM
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Wizsp

New Exotics from Xur *Updated Exotic Heavy Weapon!!*

Seems like that will be all for today! What are your guys' thoughts overall? Titan Helmet : Empirean Bellicose http://m.imgur.com/2ooRz3B Passives: *Aiming down your sights while in mid air will hold you in place for a short period of time. *Picking up Orbs even after your super is charged will cool down your melee. Shotgun: The Chaperone http://m.imgur.com/961fmoX Passives: *Single Slug (No Spread) Agility Boost while equipped. *Precision kills with this weapon grant a brief increase to Range, Rate of Fire, and Stability. Warlock Chest: Alchemist's Raiment http://m.imgur.com/7TMUz8f Passives: *Collecting Primary Ammo will give you a chance to collect glimmer. *Picking up orbs after your super is fully charged recharge your grenades and melee. Fusion Rifle: Teleso http://m.imgur.com/Otd0Fd0 Passives: *Fusion Rifle will attach projectiles to your foes and detonate with a delayed void blast. *Multi-Kills with this weapon generate orbs of light. Hunter Gaunlets: Sealed Ahamkara Grasps http://m.imgur.com/PHOaDyb Passives: *Additional Melee Charge. *Melee Damage has a chance to reload your primary weapon. Heavy Fusion Rifle: Sleeper Simulant http://m.imgur.com/5sLI5sj Passives: *Fusion Rifle equipped on Heavy Weapon Slot. *Laser tears through enemies and ricochets off hard surfaces.

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  • [quote]I can not endure this place any longer...[/quote] I know how you feel, buddy. I know how you feel.

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  • Let's make Titans [i]even slower,[/i] Make warlocks even more useless, And hunters, well,

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  • Bump

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  • I'm gonna take it all as a tease right now, I'll leave my speculation on the table and find out first hand! :)

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  • I love the looks of the titan helm.

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  • Im confused... Is xur gunna be selling the sleeper simulant when TTK drops?

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    • The hunter gloves are okay. If your running an invisible blade dancers spec in pve then you get like 20 seconds of invisibility with two melee charges.

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    • I thought you get quests from the dreadnot?

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      • Idc about the new armor but the weapons look pretty cool.

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      • What the Titan helm is used for floating up in air with angle light activate hammer of sol or fist of havok and kill things or get sniped and rekt this is what it is used for

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      • Everyone calling the new exotics needs chill. The Titan helm could be a beast in the new raid if bungie ain't been lazy and we get some cool mechanics in it. They could all be awesome depending on what we face come year 2

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        • If these exotics are any indication as to how new guns/armor are going to work in the taken king. I can see why they are being forced. This isn't all but I'm guessing these are the ones no one will use. Better pick it up bungie these are disappointing at best. Waste of your time making them if they will never be touched.

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        • I'm going to be honest. I can't WAIT to see my Titan afloat in the heavens held aloft by a beautiful fiery set of wings. But as far as combat, I like nothing I've seen so far.

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          • I love angel of light so I am all for the Titan helmet

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          • Terrible. Look like pretty cool reskins, but the perks are not good. These are the weapons that are gonna make me forget about my Year One gear??? Riiiiight....

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            • Edited by Foxy: 8/26/2015 9:24:10 AM
              They´re utter trash. Titan: give Titans a useless perk from the Warlock skill tree Warlocks: let´s give them robes that help FARMING! Just because we love FARMING in Destiny and there are no other ways to give people glimmer so they don´t have to farm! *cough* Royal Amethysts *cough* (but I guess that broke the game?) Hunters: they have the worst melee that´s horribly inconsistent...you know what we gonna do? GIVE THEM ANOTHER ONE YAAAY! And a changed graverobber perk that has a CHANCE of reloading *cough* mulligan *cough* Shottie...don´t even get me started on another range-increasing shottie with a buffed up battle runner...I thought Bungie is nerfing rangefinder and shot package, but I guess something needed to take its place... The only good ones so far are Telesto and Sleeper and even then Telesto looks like PvE focused mostly.... And for people saying "they shoud be unique not powerful"...rly? you can´t think of ANY other design or perks that would be unique yet useful as well? This is borderline lazy... EDIT: Go for downvotes fanboys!! I luv it. Hope you enjoy getting fked by Bungie, that´s exactly what they´re doing with removing old exotics and introducing this crap...and you´re still buying it LOL

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              • Can you please at least use them 1 time before you claim its trash? Some of the perks may end up working very well with each other.

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                • They showed us a video where a warlock do melee damage to Orxy and now we see all exotic armor items has abilities about melee attack. I strongly believe there will be some encounter where we need to use our melee attacks at the final boss Oryx. In this case we may see Monte Carlo's year two version.

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                • I'm ashamed to be a warlock.

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                  • Lame.

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                  • If I was to apply perks to these exotics. Titan Helmet : Empirean Bellicose *Aiming down your sights has a chance of inflicting 2x the damage on non guardians. *Picking up Orbs even after your super is charged has a chance of inflicting 2x the damage on guardians with your special weapon. Special weapon ammo has a chance to be depleted. (prevents PvP abuse) Shotgun: The Chaperone (no changes) Warlock Chest: Alchemist's Raiment Passives: *Guardians nearby gain overshield and health regeneration for a short period of time while radiance is active. *it's easier to aim while under fire. Increases your health regeneration dramaticly but reduces your agility Fusion Rifle: Teleso (no changes) Hunter Gaunlets: Sealed Ahamkara Grasps Passives: *Additional throwing knife. Stacks up to 3 knives. Your throwing knife over penetrates. Increases the throw distance and speed travel of your throwing knife. *Melee Damage has a chance to reload your primary weapon. Your primary weapon will be infused with a random element for a short period of time. Dramaticly increases defense and reload speed or your primary weapons. Slightly lowers agility and health regeneration (Hunters get no love, this improves their defense) Heavy Fusion Rifle: Sleeper Simulant (no changes)

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                    • The titan helmet I will enjoy, considering there the most mobile of the three. It will be great to use, furthermore I wonder if you can still shut on and off after the glide that will be brilliant

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                    • The titan helmet exotic perk should be reduce incoming precision damage

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                      • Remember folks, it's good to know these prior to launch therefore when Xur arrives you can take a look at his stock. If it is something you want, you can make the time to go get it. If not, you don't have to rush yourself acquiring it.

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                      • I like them!

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                      • The Hunter gauntlets will be more useful for dangerous revives/escapes with a blade dancer. I can't see anyone using them while running gunslinger. The fusion rifle could come in handy for hive based void burns or groups of minotaurs. The Warlock chest piece is meh at best. Will only be useful if the glimmer return is high & prices go through the roof. Not wowed so far. No perks on par with Ice Breaker/Red Death/Thorn/Nothing Manacles/Celestial Nighthawk/Ram/Gjallarhorn the list just keeps going.

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