People already use it as a long range sniper, may as well actually make it one >_>
[b]edit:[/b] upon suggestion, rather then reclass Thorn, here's a suggestion for a sniper that could be based off Thorn
[b]Name:[/b] Rose
[b]Description:[/b] Even the most beautiful of creatures can hid the deadliest toxin
[b]Class:[/b] Sniper
[b]Visual Style:[/b] Similar to that of Thorn, there is a rose bud on the side that, once the exotic perk is unlocked, blooms and glows red the more kills you get
[spoiler][b]Slot:[/b] Special
[b]Element:[/b] Void
[b]Mag Size:[/b] 4
[b]Reserve Ammo:[/b] 18
[b]Special Perk:[/b] None
[b]Perk Slot 1:[/b] Accurized Ballistics / Field Choke / Aggressive Ballistics
[b]Perk Slot 2:[/b] Unflinching
[b]Perk Slot 3:[/b] Hammer Forged / Perfect Balance / Speed Reload
[b]Exotic Slot:[/b] Blood lust: landing shots in rapid succession causes the next shot to deal additional damage (stacks 3x). However, missing a shot while Blood Lust is active causes you to take damage before losing all stacks.
The idea is for a high risk, high reward sniper that benefits those that can land consecutive shots often.[/spoiler]
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I would like to see anti poison capability on some legendary armour peices that would help against Thorn/weapon poisons or even exotic warlock boots with a timed immunity to thorn darts. This would introduce a vulnerability into Thorn giving players impetus to rethink their armour and weapon load-outs rather than nerfing or redesigning Thorn. Autorifles need buffing. And I wouldn't mind a range of Thorn weapons alongside Thorn.
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I think a far more interesting idea would be to design a sniper with a similar ability to the thorn instead of changing the thorn itself. You could brainstorm on this and post an idea of what stats and perks it should have as well as a bad ass name. I'd enjoy seeing what you can come up with.
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... Thorn will be dethroned in 2.0
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That's such a bad idea.
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so a 30% for yay and a 60% for nay... can't say it's surprising but it's far from a decisive nay