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originally posted in: supers need a tweek
Edited by Alyseh: 7/17/2015 3:35:25 PM
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i think everything is fine
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  • What was your pre edit sentiment? It matters to me Just to clarify on what I think needs tweaking Lance damage, considering its inability to handle groups Magic tracking range (currently about 3mtrs away from a target is its active range however velocity of projectile makes tracking humorously bad as if it were a mistake tbh) Celestial nighthawk damage as compared to its benchmark (1gally round), this led me to notice that the gunslinger at 32-34 under-performs compared to story mode gameplay where golden gun drops majors easily, as nighthawk is a pve piece and the perk is "big game" it should take out big game ie wreck ultras and stagger and chip ultras, I don't mean raid bosses more like strike bosses This is basically keeping in Mind the gally nerf and trying to get better DPS from sources that are available to all players ie the supers

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