" [i]Spark life within souls and transcend them into new life"[/i]
Grenades:
Arcblast Grenade
[i]"A grenade, that upon detonation, creates a deadly shower of Arc Light"[/i]
[spoiler]*Has a 2 second detonation time
*Shoots 1 bolt per target dealing 105 dmg (PVP)
*Shoots up to 4 bolts to nearby enemies (Appr. 5 paces away)
*Has the ability to headshot, as long as the bolt strikes the head[/spoiler]
Revitalizer Grenade
[i]"A peculiar grenade, created by the warlocks that heals nearby allies with Light energy"[/i]
[spoiler]*detonates on contact
*creates a bubble similar to the void grenade that heals you and allies inside
*heals 40 health per second (80 in PVE)
*lasts 4 seconds
*Crota's presence prevents regeneration with this grenade[/spoiler]
Stormfront Grenade
[i]"A grenade that deals arc damage upon detonation. Deals bonus damage to stuck enemies"[/i]
[spoiler]*deals 205 dmg (PVP) if stuck
*has a 2 second detonation time[/spoiler]
Jump Abilities:
[spoiler]Glide
Focused Glide
Blink [/spoiler]
Super Ability: Necromancy
[i]Harness the power of arc energy to allow your ghost to summon three Arc Mirages, who serve you until the end of their spark"[/i]
[spoiler]*Super takes 2 seconds to initiate
*Each mirage is exactly the same as your guardian
*Each mirage has 200 health (400 in PVE)
*Mirages will track nearby targets similarly to how a thrall chases you, although it will follow enemies around obstacles and any distance up to 150M
*When mirages are within melee range, they explode with a 2 pace blast radius, and anything within this blast radius takes 205 dmg. Anything within 3-4 paces will take 105 dmg
*Mirages disappear if you die
*Necromancy lasts 10 seconds
*Arc mirages hold a bubble of arc energy in place if a weapon
*You cannot move during Necromancy, but can shoot your primary weapon from the spot where you use it[/spoiler]
Super Upgrades:
[spoiler]Impervious: increases heath of Arc Mirages to 250 (550 in PVE)
Berserker: Arc Mirages move at 110% speed. Reduced health to 150 (300 in PVE)
Last Will: Death during Necromancy will spawn an Arc Mirage on your death location and will aggressively seek your killer[/spoiler]
Melee Ability: Spark
[i]"Enemies struck by spark have their health leeched"[/i]
[spoiler]*Does 150% melee damage
*leeches 5 health per second
*leech lasts 7 seconds
*Leech is negated by Presence of Crota, although leech through Spark is not negated.[/spoiler]
Melee Upgrades:
[spoiler]Absorbtion: increases duration of Leech by 5 seconds
Rejuvination: Increases movement speed during Leech
Regeneration: Health gained by Leech is applied to nearby teammates (12 paces away)[/spoiler]
Special Upgrades:
[spoiler]Kaboom: Increases Arc Mirage blast radius by 2 paces
Magic Barrier: Increases your health to 275 while using Necromancy (500 in PVE)
Loyalty: Damaging an enemy with Arc Mirage will trigger the Leech effect[/spoiler]
Final Upgrades:
[spoiler]Arc Break: Increases the range of Arcblast Grenades (5 paces). Halves timer on Stormfront Grenades.
Aftershock: Exploding Arc Mirages leave an arc bubble that damages enemies trapped inside (7 dmg per tick)
Reborn: Killing an enemy with your super has a 33% chance to create an Arc Mirage[/spoiler]
Edit: I have no idea how the damage system works in PVE, hence why this uses mostly PVP stats and damages.
-
Please I hope this happens. Those sounds great.
-
Eh, necromancer=void and death. Arc, lighting, alchemy and all of that=arc
-
Edited by Taco: 10/17/2015 12:32:51 PMI'm sorry, but that's not a necromancer. It's an illusionist/mirage-ist at best. It's neat though. Also necromancer would be void. [spoiler]necromancy=raising the dead to fight for you, they bend to your will[/spoiler]
-
-
My god man, that's simply brilliant, get this shit trending now!
-
I actually really like this one guy. good job. that would b cool as shit
-
-
-
Edited by Devious Belly Button: 4/16/2015 12:44:59 PMLol? A grenade that can headshot and a grenade that can heal? Seems too focused on pvp, but maybe that's just me. Decent class build, again, don't take this the wrong way. I'm a douche and hardly impressed ever. Edit: And this would also be very OP if even just 2 people in the same team are on crucible. That's 6 mirages and 4 mobile guardians. The fight became a lopsided 10v6. And imagine 6 of these. 18 mirages. It will need some kind of restriction or decrease
-
First i was like, but warlocks already have void, then read on... Arc for death thingies? The more i read on, it actually grew on me and seems like a cool idea. In fact, electricity has been an important factor in some examples of animating the dead (frankenstein, for example). Im not so sure about the super though, it makes you immobile for 10 seconds and you just have to wait and hope one of your minions will be able to kill something? Meh.. I think that needs work. Also, crotas presence shouldnt affect melee healing, its a good idea to do this for the grenade, but not melee (other classes have melee heals that work just fine during cp). Nice idea though!
-
Reminds me of Nekros in WF
-
I like the twist to it. Never thought of a necromancer using the power of electricity instead of dark magic but it sounds cool
-
judging by the name nexromancer, it should more void like subclass
-
I made a large update, edited to cut cook times of grenades, updated health of Arc Mirages for PVE, etc.
-
Sounds so OP i like it!
-
The super doesnt sound very well thought out [i]at all.[/i] So how does it go again? Press R1+L1 and then just sit there frozen and let something else do the killing? Doesn't sound fun to use, doesn't sound useful in PvE, even less so PvP. The idea is cool I guess, but who just wants to sit still and frozen while your super is active?
-
New Titan class, super: Titan gets really big and steps on all your necromancy crap. Win.
-
I want the arc class for warlocks to be able to shoot lightning bolts out the ass
-
Project cars... Project cars... Did I mention Project C.A.R.S. which is an upcoming racing sim and will release before How so go and pre order it now... run away from the soul eating demon called destiny run far and fast... SAVE YOURSELF
-
[quote]Has the ability to headshot, as long as the bolt strikes the head[/quote] Well how many other ways are there to head shot ???
-
TLDR; Warlock invincibility
-
Waaaaay too much health draining. Waaaaaay OP for crota
-
Boooooooring
-
Slightly OP maybe...
-
Your usage of the verb transcend gave me cancer. Also, reduce a lot of your times by half. A grenade that takes three seconds to activate upon impact is damn worthless. Same with the super. Three seconds is a shit long time for a super to activate.
-
Nice and detailed,good job but wouldn't anything with necro in it's name be more associated with Void!? Your Arc build sounds more like a Force user ie. Sith/Sith Lord. IMO (sorry!) : )