[b]The Striker has many problems in PvP:[/b]
Too slow to compete with faster classes?
Shoulder Charge designed to slay noobs only? Totally inferior to Bladedancer's high speed sprint/slide/shogtun/stab?
Shoulder Charge needs a cooldown?
Storm Fist sucks?
Unusable perks and a forced armor/agility approach? (Forced to use Titan Codex VI and Shoulder Charge to be effective. Aftermath is like bombing the city you just nuked... pointless)
[b]How to fix Striker in 3 easy steps:[/b]
1. Make Storm Fist a nearly 1-hit kill (1-hit with Discharge) or 1-hit kill.
2. Replace Shoulder Charge with just Charge, a higher speed sprint.
3. Remove the "Spawn with melee energy" effect from "An Insurmountable Skullfort." That helmet is currently inferior, but it might ascend to godhood with these changes.
This would make the Striker the CQB champion he's meant to be.
This would reduce Shoulder Charge spam.
This would allow players to choose between Shoulder Charge, Juggernaut, or Unstoppable depending on their playstyle.
This would make Storm Fist's perks better without changing them.
This would make up for the Striker's low speed, bad double jump, and weak super.
If you have a problem with this, or a better idea, comment below!
[b]Update:[/b] I'm glad I finally got some feedback!
I'm pressing these few simple changes because if Bungie implemented them it would [u]reduce Titan's 1-hit power, increase CQB viability, and allow actual customization[/u] like the other classes. For example, you could choose the speed of "Charge," the armor of "Juggernaut," or the protection of "Unstoppable." See how that works out?
[b]Update 2:[/b] So, I've seen where the Titan's strengths are, and I think I'll be happier as a Bladedancer. Is there any way to lock posts?
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You stupid