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#feedback

12/19/2014 3:44:09 AM
1

Major Bugs Throughout the Game

[b]General Bugs[/b] 1.) Losing heavy ammo upon death. 2.) Any type of ammo synthesis does not work if your inventory is full. The game uses the synthesis; you lose one of the synthesis, but you do not receive the specified ammo, or any ammo at all. 3.) Players can be launched a much greater distance than normal by getting hit by a melee attack by enemies. (Specifically: Thralls and Phalnx.) [b]Vault of Glass[/b] [u]General VoG Bugs[/u] 1.) Praetorian/Minotaur(s) regenerate health sometimes after not being inflicted by damage for awhile (I have no idea if this is intentional or not) 2.) Praetorian/Minotaur(s) coming back to life after death, gaining roughly 10% of health. [u]Templar[/u] 1.) Players can be permanently detained. Even after they shoot their detainment shield down, they are still slow and can barely move. [u]Gorgon's Maze[/u] 1.) Gorgons occasionally spawn in completely random places, disrupting their normal route. [u]Atheon[/u] 1.) Players occasionally get teleported to either Venus or Mars with a detainment shield. (Heroic only) 2.)Oracles will give the debuff "Prophecy of Doom" even after they are dead if they take too long to kill, but are still killed. 3.) When two+ players walk/run through the portals of Venus or Mars, only one gets teleported. The other walks through the portal without being teleported. 4.)While using the middle platform strategy for Atheon, players can and will be hurt/killed by splash damage from Atheon or suplicants while inside the Relic's bubble. From what I can tell, this only happens when the bubble is touching the left pillar in the middle. You need to either completely enclose the pillar with the bubble or don't touch it at all. 5.) Players occasionally do not receive "Time's Vengeance" when they kill all of the Oracles within Venus or Mars. [b]Crota's End[/b] [u]General Crota's End Bugs[/u] 1.) Swordbearers occasionally do not drop a Sword of Crota when they die. 2.) Players occasionally cannot pick up the Sword of Crota; many times it takes 3+ attempts to do so. 3.) The Sword of Crota despawns far too fast when it is left on the ground. (While patroling the Moon/Earth, Swords of Crota do not despawn withing five seconds like they do in CE, which is why I believe it is a bug.) 4.) Swordbearers regenerate health when they do not recieve damage over time. [u]Gatekeepers/Bridge[/u] 1.) The game says that the "Bridge is fully formed." even though it clearly is not. After a few seconds, however, it does fully form. 2.) The Totems use their death blast even when there's a player underneath it occasionally. (This only happens when someone isn't under it, but then is right before it explodes.) [u]Ir Yut[/u] 1.) Occasionally, Shriekers do not spawn. [u]Crota[/u] 1.) After Crota is downed and gets up from being downed, he can occasionally instantly smash the sword player with one swift movement. Sometimes before Crota even turns into his red-orange color. 2.)The Oversoul still wipes the fireteam even if it is killed. (This only happens when the Oversoul is about the wipe the fireteam, but is killed closely before.) 3.) Crota can have extreme aggro on any player at any time. Sometimes Crota is moving to the right side of the arena, but then launches back to the left side (where the fireteam is at) and starts wailing on whichever player he is aggro on. Crota can also fall down to the bottom portion of the arena when this happens. [b]*Please note that I did not include exploits, simply because those are well-known at this time. Obviously they aren't supposed to be the way to beat the bosses, or even to be included into the game, however, I am only including negative bugs/glitches that affect players. *Please reply in the comments if I missed any obvious bug/glitch. There are many more to explore, but these are just a few that get on my nerves when they happen.[/b]
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