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#feedback

Edited by RoCCa_ToP_SHoTTa: 12/18/2014 9:42:09 PM
10

Problems with New Raid Weapons... Please read

So I have 4 of the 5 current raid weapons after completing the raid this week and last, and I've noticed a few weird things. Hunger of Crota: -Only holds 4 rockets in total? This is the lowest in the game I've ever seen, even going back to the rare blue ones! -Only holds 6 rockets in total when using armor with increased heavy ammo... -Still think the stats on the stat bar should change to be in line with what the description is. Swordbreaker: -Definitely needs a range increase above and beyond hand loaded perk to be effective against charging knights with swords and to be on par with the other legendaries. Song of Ir Yut: -Says only 37 in the mag, but clearly holds 87 when fully loaded. Haven't found anything else weird about this one Light of the Abyss: -Has 7 in the mag to start, but with extended battery it only adds 1 to the clip, and does not increase reserve ammo at all! -Only holds 20 shots in total -Ceramic jacketed rounds say they will allow to hold more in reserve, this actually only increases the reserve to 21, by one single round! I cannot comment on the sniper as I do not have it yet. In conclusion I must say I was also pretty disappointed with the overall stats of each of the raid guns compared to other legendaries that you can obtain through much easier methods. It seems they are underpowered for what they were supposed to be... why is that? Also, we were told that raid weapons and exotic weapons would be MORE powerful than legendary weapons, but all three types max out at the same damage, can you explain this to us as well as I feel like we all missed something? Thanks for your time: Rocca_top_shotta

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  • Edited by SEV THE DEV: 12/19/2014 1:26:01 AM
    the sniper if you get the hive disrupt perk then it breaks the white nail perk. white nail = 3 quick headshots gives 3 bullets to mag with no reload (infinite headshots) but the bonus damage to hive is not precision damage so it gets crit, normal, crit, crit, and doesn't count as 3 crits anymore and my ir yut machine gun says 35 but has 87 its all broken xDD http://www.reddit.com/r/DestinyTheGame/comments/2pp0ae/sga_black_hammer_sniper_do_not_purchase_the_bonus/

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    • YYYYYYY

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    • Edited by Acaws: 12/19/2014 3:00:09 PM
      Swordbreaker is probably the worst raid weapon(if not one of the worst legendary shotguns) so far it doesn't have any special upgrade and its range is really bad i prefer using found verdict a 100 times more, i do wish they arrange it and make the old raid weapons stronger.

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    • All crota weapons holds less in reserve than normal. Sniper holds 15 and 19 with special ammo perk. It's not like they're op or anything I don't see why they made the reserves so little.

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    • Come here http://www.bungie.net/en/Forum/Post/85700157/0/0/1

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    • The only thing that these guns have going is hive disruptor to deal more damage to armored hive. Yet even then it really doesn't make the guns stick out against a lot of others that can outperform them... The primary hive guns better make up for these next month with hard mode...

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    • I have "Song of Ir Yut" and I must say it is under-whelming. It's a bullet hose. It holds 87 as OP said, though it states 37. It holds enough reserve ammo for ONE reload, that's it. So you spray it twice, and it's done. Zombie Apocalypse, Thunder Lord, and the VoG raid machine gun are all much better overall. In general, the Radiant Shard idea is also stupid. Bungie should get rid of Radiant materials and just make the new raid weapons use slightly more Ascended materials. Game and weapon designers clearly did not think most of this out thoroughly.

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    • I have all the weapons by the way... Have the sniper maxed and it's a gem everything works, rocket is a shame it only holds 4 but I haven't done testing on damage vs Gjallarhorn but it's practically the same just not exotic and holds 1 less round.

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      • I have maxed light its op as shit on golden knights in nightfall one shot from took golden knight down bout 35% health

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      • Hive disruptor perk? Might make them worth using

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