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#feedback

Edited by RoseNavari: 12/14/2014 11:02:07 AM
1

Heres an idea for the hunter third subclass super instead of a giant trap.

A bow..... 1 shot pierces doesn't go through walls. PERKS Extra reserves. *allow a second shot OR Bludgeoning arrow *if target lives its attack is HALVED for 30 seconds (no effect on end RAID bosses) OR *Hail of arrows Fire one shot upwards to cause a rain upon the enemy. Area effected is a marker you place on ground 3 seconds to place limited range. Edit: this is just an opinion feedback would be nice however. Edit: super would have the range equivalent of warlock Nova Bomb (Lance) Edit: post may be changed due to other player feedback. Another possible perk (Unnamed) If arrow hits environment create a darkness aoe that poisons and blinds the enemy. ~xXZeroShikiXx (Unnamed) Removes pierce arrow explodes upon first impact dealing damage as an explosive AoE rather than a line AoE. As a jump ability: Hook shot : hits environment and pulls you toward landed area (limited range of course) has hang time then fall may jump from that spot be careful at high altitudes and save your jump if you jump from spot allowed to use a second jump after to break fall from altitude when falling may also use jump again to break your fall. ~xXZeroShikiXx

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  • A little too similar to the golden gun I think, I like the bow idea, But maybe something a little more similar to the nova bomb, since it should be a void subclass, What if it was still a giant bow, but only fired one large arrow that pierces enemies, the initial damage doesn't kill, but it infects people (thorn style) that would finish them off. And if the arrow hits the environment, it creates an aoe (about the size of the enhanced vortex on the nova bomb) with the same effect as the wizards smoke/darkness aoe (DoT + slow)

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