Hello bungie,
I would like to recommend a better loot system in which both random and effort come together. The same way we get more items from killing Fallens, Hive and vex should apply to raids and strikes. An example would be if an individual completes his 30st raid there would be a 10% of increased drop rate of equipment which the individual does not own. The reason of this is that players will get encouraged of continuing doing raids or strikes even though they haven't got what they've wanted the first times around but knowing they will have more chance the more times they do it. As for myself I have done the raid 75 times legit and only but 1 of my three characters is lv30 if it weren't for the Iron Banner my 3 characters would have stayed the same. Also I haven't received any Corrective Measure, Fatebringer or Praedyth's Timepiece. I repeat I have done more than double of standard gamers I haven't received many awards even though my effort but my luck. Of course you are free of revising my account and prove the numbers and lack of items that I have.
Sincerely,
Kharmelo
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