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#feedback

Edited by puppyk1sses: 2/4/2015 6:17:22 AM
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DeeJ Please Read Me: Great patrol tweaking ideas!

Sorry for the wall of text, this topic is getting big with all the great feedback. In regards to "the enemy is moving against each other" events: These events are a lot of fun, but I don't really see the point. They don't happen very often, and there's no reward at all for getting involved. My idea is this: Make them happen in more than 1 spot per planet (if possible), make them a little grander scale, and throw in a couple badass enemies like bosses at the end that have a chance to drop worthwhile stuff if killed in time. This would inject a lot of life into patrolling, and give people another reason to do it besides material farming and silly bounties. Imagine rolling through an area and suddenly it gets overrun, so you scramble as many friends as possible together or team up with randoms in the area to take down the hoards with a possibility of exotics or something dropping if completed. The best news is this is already kinda coded into the game, would be a seemingly quick fix for Bungie to add some meaning to it and give us good incentive to patrol and explore. Thoughts? Love it? Hate it? EDIT: Thanks for the positive feedback everyone. Let's face it, patrol is dying. No reason currently at all for high level players to step foot in there at all. Just thought I'd share some of the ideas that came out of this thread so far, with the idea of improving patrol: 1. The original idea that I had has been met with overwhelming positive feedback, something of this sort should be considered. We love the chaos, make it happen more, bigger scale, bigger rewards! Make it hard on us, make us work for it, give us a penalty for dying in the wars, etc! 2. Hard mode patrol that offers a greater challenge with greater rewards for high level players. I.E. Better loot, more xp, enemies that are actually challenging. 3. Patrol Bounties when completed offer a rare chance at a "special" bounty that has you take out a very tough target (requiring a fire team) for a chance at great loot (legendaries and exotics). This operates much in the same way that regular tower bounties have a rare chance to give you exotic bounties. We need a reason to do patrol bounties, this is it! 4. High-level ultras that have a random chance to spawn in patrol that require a fireteam to take out. Maybe they spawn randomly, maybe if you kill X amount of enemies in Y area there's a chance to spawn? Maybe some decent loot here too? This encourages exploring of the environments that the folks at Bungie have invested a lot of time crafting. I know this one would be tricky to implement from a developers standpoint, but hey... It's something. EDIT 2: This thread just got necro-bumped haha. It's an old one, but now that patrol is more or less officially dead, it'd completely relevant.

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  • I love these events and love your ideas. My fave spot is in ishtar academy in Venus. It's great fun and a good spot to farm and getting weapon exp. I find about 30 mins of hanging around and it happens

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