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#feedback

Edited by KingSlayerKat: 11/19/2014 6:12:54 PM
47

Atheon took us 2 hours, not because of lack of skill...

But because of the constant glitches... Here's a list of glitches that happened on our run last night: - Says your teleported, not teleported. Only one of us was teleported several times. - Teleported while detained. - Minotaur regains health or is invincible. - "Relic has been dropped" while someone is holding it. - "You succumb to Oracles" while there are no oracles left, or nobody is in the portal. - "You succumb to oracles" while not really succumbing to oracles(I jumped in to help, but they were doing fine, we died anyways from succumbing) - Oracles double spawning - People dying upon being teleported, not from enemies. - "You are forever lost in the dark corners of time" When there was someone still alive out there. Mind you, this all happened in one run.. Ridiculous, we were unlucky enough to get every single glitch to happen to us in one game. We finally got a perfect run right when we were about to quit and beat him in 3 teleports. Can we please get these fixed? It seems with every patch, the Atheon fight gets worse! It's really no fun to be fighting Atheon and the game itself! Here's some glitches that I have experienced and my friend reported happening while on other runs as well: - Being negated by Templar while at Atheon. - Having 2 Minotaurs in the past area from the gatekeeper section. - Atheon respawing upon dying. - Relic not appearing after being teleported. - Detainment "fuzzy screen" effect when teleported. And not exactly a glitch, but still annoying: - The Detainment field is about the same size and ward of dawn, makes it impossible to kill until ward of dawn expires.
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