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#Gaming

11/22/2014 8:38:46 AM
43

If You Could Make Any Game

Tell us about it, meng. Mine would be a game where you start in a city in the future and you can do anything, including going to the time machine to go back into historical periods (infinite time to develop :()
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  • Edited by Lynx7386: 4/8/2015 3:15:24 AM
    I always wanted to see an mmo version of starcraft, with the following gimmicks: -you have 3 factions in as free for all galactic conquest, similar to elder scrolls online -Terran players experience the game as a first person shooter with a variety of armor, weapons, equipment, vehicles, and abilities. -protoss players experience the game in a traditional third person rpg with mostly melee weapons, psi abilities, and vehicles. -zerg players experience the game as a small scale, top-down RTS style game, controlling multiple zerg units and using flanking and numbers to prevail. Pvp would be a three way campaign with 9~ planets that can be taken control of, granting your faction unique resources and tactical advantages for each planet. Each of these planets would be an open pvp zone, but also contain pve challenges to unlock additional equipment, weapons, vehicles, or abilities for your character. Progression would vary by faction as well. Terran players would start at the recruit level and gain rank to unlock better weapons and armor. At high levels, you might even be able to go the route of the ghost, gaining psi abilities. Protoss players would have skill trees to progress in to unlock various psi abilities, and would have to pick whether to follow the light energy of the Khala or the void energy of the dark Templars. Each path would have a completely unique set of armor, weapons, vehicles, and abilities. Zerg would start off with a small number of zerglings under their control. As they progress, they can either gain larger numbers of weaker zerg units or go a different route and have fewer units that are more powerful.

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  • A game like GTA5 but more focused on crews and you could have a turf in the city and had to fight for your crew

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  • Edited by Molag Bal: 4/7/2015 8:29:52 PM
    From Software difficulty/reward BioWare story telling Bethesda open world ArenaNet gameplay Valve level support Rock Star community [spoiler]Wii U exclusive [/spoiler]

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  • An MMO/RPG which you could be anyone do anything anywhere

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  • I'd make another getaway game or something along that genre

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  • Bethesda open world Bioware storytelling Bungie gameplay

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    • An all online shooter. You join a team, and play against other teams online or represent your team in every-man-for-himself matches. Lots of gadgets and special powers like in halo/destiny/CoD AW. Also, when enemies are killed they disintegrate or something instead of bleeding everywhere so almost all ages can play.

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      • Edited by G1: 4/4/2015 8:12:17 PM
        2
        Metroid prime 4. Meta kraid, Iceboss (MP scrapped)meta phantoon, meta draygon, meta crocomire. Mother brain, flaaghra nightmare. Ridley and the xenomorph queen. (Hidden Boss) also either happens after fusion or replaces other M. Have all the classic items and new ones. Have FPS Segments and 2D segments (better than other M) have bonus reward segment after 100% completion where you can play through a short story as Ridley. Please add to this of you think of anything I forgot

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        • A pokemon game with all the region's to explore.

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        • A giant fantasy world that is fully exploitable and takes about 8 hours to get from one side to the other. The game will feature many different myths, religions, hundreds of in-game books of lore to look through and a fully intractable campaign that breaks of into four parts consisting in four different nations, all at war: The Red nation, a harsh yet extremely powerful rule shrouded in death and a quaking government, based on civil unrest, gas bombs, terrorist attacks. Your job is to find the right man who is a spy in the government named The Shadow Dancer, a dangerous terrorist and master of disguise. Then the Yellow nation, a once thriving and now hellish place to live due to no apparent government since the Green nation fell from power and no martial law. Famine is everywhere, people are free to kill, and a large amount of illegal weapons and drugs are sold there. Your mission is to track and find the leader of the drug export and cut it of before it gets out of hand. Next is the Blue nation, a peaceful island of Aboriginals who survive of of rare imports and agriculture. Your mission is to play as one of the Hjelis, a group of brokers that cut deals with other nations not to attack them in order to protect the Shards of Life, giant shards buried deep within the island, each representing an aspect of life. Anyone with the power can control them and bend reality to their own will. Your mission is to find a way to harness the power of the Shards, literally going through Hell and back to find the Godly power, only resulting in a extremely hard decision. Finally, the Green nation used to be the most powerful, rich and grand of all the factions until the Reds revolted and overthrew them. You must kill a Meridian dragon, a serpent the size of a ocean and join the Hjelis in order to rebuild your nation and eventually attempt to destroy the Red nation. These do not all have to be done in separate playthroughs, as all the campaigns intertwine in the following, Blue, Yellow, Red and Green.

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        • An open world survival/RPG mix with some MMO elements set in the world of Metro. It would have a lot of very in depth customization. Also it would be a mix between fantasy and science fiction, things like spaceships and dragons would be found throughout the world. Swords and guns could be used as well as magic and stuff like that.

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        • Edited by Prophit: 11/28/2014 8:31:56 PM
          A halo game with everything halo reach did right without any of the things it did wrong. Oh, and bigger maps with more vehicles. I'd also make an f zero sequel. I [i][b]need[/b][/i] muh f zero

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        • It would have a good story like The Last of Us, good game mechanics like Titanfall, a lot of -blam!- like Metal Gear Solid V: Ground Zeroes, a lot of gore like Gears of War 3, and it would have bank robberies like Pay Day 2.

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          • A medieval RPG w/ Behemoth art style would be cool.

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          • not really sure what would i do............. maybe a kinda FPS (keep reading) with a good degree of Aliens movie styled action and a high suspense moments the setting would be a investigaton facily (inspired by SCP) with everything in shadows it would be a 3 player co-op with character/classes and that yeah somehting liek that

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          • 0
            I'd make Destiny, but good.

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          • -Unreal Tournament's multiplayer and Bots -Map creator to port with the game -cross-console connectivity -completely open universe story mode (with max party size of 8) -both matchmaking and server selection online -doesn't demand you have the latest patch to continue playing in game -doesn't require Internet connection to play -FREAKING CUSTOMISABLE CONTROLLER LAYOUT JESUS CHRIST SO MANY GAME DEVS USE AWFUL LAYOUTS WITH ZERO CUSTOMISABILITY

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          • Edited by Radagast: 11/25/2014 11:52:45 AM
            An Xmen Bioware-type game. It could be just like KotOR where you have an awesome force ability chain. Instead of force abilities your power can be to absorb other powers. Picture having Wolverine's regeneration, Nightcrawler's teleportation, and Jean's telekinesis and telepathy all at the same time. I know this is stretching the capabilities of even current gen consoles but, there should be a time travel mechanic and the game could play differently if you make different decisions, they can have different outcomes. Say, you kill Juggernaut but you want to be evil, you should be able to travel back in time to change that event. Maybe time travel can be one of your powers.

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          • I've always had this idea of creating an RTS game for the PC like the Battlefront 2 Galactic Conquest, but much bigger and in depth. Basically the game would take place across multiple servers (like the old Star Wars: Galaxies) with a galactic civil war ranging across the entire galaxy. [url]http://img3.wikia.nocookie.net/__cb20130325041255/starwars/images/1/10/MainGalaxy.png[/url] There would be factions for the Empire and Rebels as well as free-lance and neutral parties/star-systems that would have home planets and systems. Each faction starts out with a number of fleets and planets that give you resources, and the whole time the servers are active you can command fleets and ground forces to vie for the resources for planets in order to provide extra benefits for your own faction and build up the capabilities of your army and fleets. You'd also be able to spend resources/credits to create and upkeep/improve shipyards and strongholds. Too bad with Disney in charge we'd probably never see a game like this or anything that matter for PC :-(

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            • Edited by FlipyaptheRipper: 11/24/2014 11:55:49 PM
              An action game where your movements are pre programmed- you create your series of steps and actions beforehand, then execute them while playing.

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            • Third person action adventure RPG based on AVATAR THE LAST AIRBENDER and LEGEND OF KORRA series. Platinum games doesn't get a second chance. Bio ware HAS TO MAKE the npc's and story characters. i love Skyrim but many (most) of the npc's are dull. The world would need to feel alive and full or interesting characters like the series. Not sure who to trust with gameplay tho. Suggestions?

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            • Combine rockstar, Bethesda and bioware to make a super game ! An open UNIVERSE to explore and it's in the future with dozens of different planets to visit and each planet is the size of skyrim !

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              • Setting like DA or Eso where you can customize everything with loads of free dlc rise up and make you kingdom and go siege other player kingdoms, like clash of clans but you're on the front lines with your men.

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              • A fantasy MMORPG Sorta like world of Warcraft but in many ways it's not. You'd have a character with a good amount of race and class options. You'd start the game with professions that are match able with class. Your stats would be largely changed with race pick and class pick. But not the point were you feel like you'd have to play as this when you want that. Factions would be an option, each faction has a faction exclusive race and/or class to choose. Your exploitability would be enormous but not to extensive. Random encounters. Quests, dungeons, large scale dungeons like raids in wow. PvP. Besides buying the game you'd have no need for real money purchases

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              • Hmmmmmm... Well, it would involve strategy. You'd have your own character and have an upgradable area (like the Vila in AC II), and you could be in the fights yourself. This would be on a galaxy wide scale. Deep workings of planetary upgrading/customization. It's hard to describe.

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                • A survival MMORPG set in the far future where society has collapsed, most of the human race has left the now dying earth. The whole game would be based around collecting materials to repair a ship you've found that is capable of leaving the dying planet. No laser guns! Lots of melee weapons,guns and bows. Though guns and bows would be hard to come by. Massive loot table with each item being unique. Would have to be open world with the option to purchase real estate to store your loot. Humans and animals only, maybe some evolved versions of animals. Lots of customisation of you character. Lots of high level missions that are repeatable, very hard but worth the reward if you can complete them.

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