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#Deej

Edited by lMORGUE_: 11/20/2014 9:37:40 PM
48

Why Iron Banner needs to Be Clash and not Control

Honestly Iron Banner NEEDS to be team deathmatch instead of domination. Here is why: It [i]completely[/i] defeats the purpose of level advantages. Upgraded gear and max level is nothing if your team doesnt know how to play control and just treat it like team death and kill people. Where as if it were team death, gear really would matter. I feel the only way you can actually win on iron banner is if you are in a fireteam of people who know what theyre doing OR you magically get put on a team of people that know how to play control. Edit: I know getting kills determines your team's score but you're not going to get any point from kills if you don't have any flags cap'd. Edit2: Control, Domination, Capture the flag, whatever don't be a -blam!-ing smart-ass you know what im talking about.

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  • I think more or less the op just wants to be on a team that knows how to hold the field and not run to the one flag that funnels all the opposing team your firing squad...cause man I hate when people run to a and think they are doing the team a favour by making the enemy spawn behind us

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