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#Gaming

11/14/2014 6:39:34 PM
15

Five Nights at Freddy's - Yay or nay?

Good game

40

Bad game

10

Meh game

29

I've been seeing mixed reviews of this game, and was wondering what your all's opinion of it was?

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  • Bump (great game, since It's cheap and makes a good pickup game)

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  • Game is a lot of fun, definitely worth 5 dollars. Fun to play, more fun to watch someone else play. But I really like scary games so

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  • Edited by The Fallen Zyzz: 11/15/2014 1:28:25 PM
    I have taken a vow of abstinence from Five Nights at Freddy's. You might as well call it "Jumpscare Simulator 2014". Although, that doesn't stop people I know from enjoying it.

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  • Five nights at Freddies, also known as door simulator. I have more fun playing Solitaire. Or even worse; Slenderman is more enjoyable.

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    • Honestly had more enjoyment watching Markiplier's playthrough on YouTube, which is a first for me as I don't like lets plays or walkthroughs. Not a bad game though.

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    • I like it. Good horror elements and deep story. And even if you didn't like it, you'd probably agree that it was a great game for its price

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    • You'll like it for the horror factor if you're between the ages of 8 - 16. Other than that it's a decent waste of time if you really have nothing better to do. Not bad, not good.

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      • It's definitely more yay than nay, or at least the sequel seems to be.

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        • Bump

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        • Everybody says it's scary, it's not.

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        • *MINOR SPOILERS MAYBE* To me the second one adds more of a stress factor, since you have to wind up the music box in order to keep...something, I don't know what, at bay. Also removing the doors makes it scarier as well, because the enemies are more in your face. And while I'm talking about the enemies, the death scenes, to me at least, are scarier because if you have the mask on, you can kinda see them rip it off your head and lunge for you. That being said, the game does lose its scary factor after a while, because you know what to expect, but the game is still very stressful due to more mechanics that you have to keep an eye on. Something that I do not like about it, however, is the music box itself. Just like with Foxy in the first one, it got to the point to where you only had to look at that camera in order to survive the night. From what I've seen with this one, it's the same thing, just wind up the music box every once in a while and glance down the hall. In my opinion, the music box should wind down a little slower, and maybe make looking at the other cameras essential in order to find out where everyone is. The balloon boy is an interesting mechanic as well, as he's the equivalent of the door malfunctioning with the enemy right outside of it. TLDR: I pooped my pants just by watching people play.

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        • It's interesting. You should watch Markiplier play the game on YouTube.

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          • I love it, they're bringing back the point and click horror genre wonderously.

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          • It's different, that's for sure.

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          • Some people say it's bad some say it's good IMO it's pretty scary but after a while you know what to expect. With five nights 2 it's a bit more scarier since no one really knows what to do when they are in the hall since the new robots who appear there just stand there for an unknown period before leaving. You nee audio to hear them move sometimes, and the music box is a nuisance but in those intense moments where all entrances are covered with the bots, that's when it gets scary. Especially with the addition of an audio cue for when they are near. Id give it a 7/10 maybe an 8 but it's still a pretty good hope game. [spoiler]then again it's the only horror games I've actual played...never tried a horror game, until I bought those two...I can see why the genre is so fun.[/spoiler]

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