JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

#feedback

Edited by TactfulPlace5: 10/31/2014 1:58:44 AM
61

Rewarding good performance in PvP and Strikes.

Yes.

563

No.

66

I don't really care whether or not this is added.

59

This is regarding both PvP and Strike end rewards. Bonus rewards should be given to the following: [b][u]PvE[/u][/b] 1. Boss MVP: Player who depleted the most of the boss' health. 2. Team Player: Player who got the most [b]meaningful[/b] enemy kills. Meaningful enemies would be enemies that do not have a respawn set on them so players cannot sit at the beginning of strikes farming this. 3. Medic: Player who revived the most teammates. 4. Big Game Hunter: Player who killed the most Majors/Ultras. [b][u]PvP[/u][/b] [b][u]Non-objective Game Types[/u][/b] 1. MVP: Player with the most kills yet still has a positive Kill/Death ratio on the winning team. Winner must have played the [b]entire[/b] match. (A player who went 8 and 12 would lose this vs. a player who went 5 and 4.) Some may not like this but the 8 and 12 person didn't contribute as much to the win because he gave the enemy more points than he earned for your team. (Excluding Rumble.) 2. Your Best Shot: Player with the most points on the losing team. Winner must have played the [b]entire[/b] match. (Excluding Rumble.) 3. Nitty Gritty: Player who earned the deciding kill in a game where both teams were within one kill's range of winning. (For Rumble it would be a game in which the top 2 players were in one kill's range of winning.) 4. Gold: Rumble only. Player that won the game. 5. Silver: Rumble only. Player that came in second place. 6. Medic: Skirmish only. Player with the most revives on the team. (Both winning [b]and[/b] losing team.) [b][u]Objective Game Types[/u][/b] 1. Dominator: Player with the most captures on the winning team. Winner must have played the [b]entire[/b] match. 2. Hero: Player with the most kills of enemies who were capturing a zone. 3. Objectively Correct: Player with the most captures on the losing team. Winner must have played the [b]entire[/b] match. 4. Nitty Gritty: Player who earned the deciding kill in a game where both teams were within one kill's range of winning. And of course one player could win unlimited bonus rewards. If they're good enough to do that, they deserve 'em! The big driving force behind this suggestion on the PvE side is AFKers. I don't really blame the AFKers. If an AFKer gets the same end result as an actual player, why would they play? I'm not an AFKer, never have been never will be, but I certainly understand where they are coming from. If I didn't enjoy actually playing the game and I just wanted to level/get rep and marks with as little work as possible then I would AFK in strikes too. On the PvP side, this solves the problem of "The best player didn't get rewarded!!". This way if a player played his heart out and got bad luck, they would still likely get at least one bonus reward. This would keep the bad kid's ability to get a good item through the random system and "improve" while rewarding good play. This bonus reward could be at Bungie's discretion to decide. It could be a fixed thing, random blue engram, or it could be another random thing, yet you always get [b]something[/b], the game randomly selecting between blue engram, purple engram, blue armor piece/weapon, legendary weapon, exotic weapon. Some of the chances of the really good stuff such as purple weapons/engrams/exotic weapons would have to be toned down because a winner of multiple bonus awards getting multiple exotics/leggies could get out of hand quickly. All of these would be displayed in the Progression of weapon upgrades and bounties section of the end game screen. Thanks for reading and please post any bonus ideas you have and I will try to add them to the above list if I like 'em! Don't forget to cast your vote of whether or not this should be added, but just voting doesn't bump the thread, so also voice your opinion through a comment if you like!
English
#feedback

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon