JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
10/29/2014 1:55:28 PM
18

Important Neccessity. Should trading or a gifting feature be added ASAP?

Yes add Trading to Destiny.

210

Yes add Gifting so duping is not an issue.

64

Do not add either. I am lucky enough as is.

108

There has just been an update to alter the game where some may be unhappy with partially while others may have opposite or even mixed feelings. Nevertheless, Destiny is plagues with MANY issues from glitches, exploits to basic problems like not having enough room to store all of the items you collect even if you make sure you have no rare items between your 3 'Create a Class' slots (obviously most likely applying to those who are still playing, as well as those who have dedicated their free time to Destiny). The above can be talked about for hours on end with no one ever truly being happy and/or all problems never being fixed with out it actually directly being anyones fault. With the above mentioned, I think there is one issue in the game that is one of the biggest issues that currently effects players and will continue to effect players through all the DLC which is released, and so on. Before I even mention it, I will assume that Bungie is reading this (or high ups/Activision reps) and go ahead to state that finding a solution to this issue or even some middle ground, will no doubt keep people playing Destiny longer than not dealing with this issue or just ignoring it. The algorithm behind the RNG (drop of items) is currently not coded the way it should be OR it is coded in a way that it was not meant to be 100% random as to allow actions or other things let it alter the RNG drop of items, but is not explained to the community or it is not currently working properly enough to let players know what they could do to alter it if it was working. Now I could go on and on regarding this problem, how it does not benefit to play well at all in the Crucible, to how people who tend to acquire an Exotic item once, then have high odds of getting that same item again multiple times, to the fact that people can acquire all their Raid (VoG) armor without even completing the Raid in 1 or 2 attempts (aside from the helm) while players like myself can play the raid every week with 3 different classes and not have 3 pieces of raid armor. It is more beneficial to create 3 classes that are the same rather than create 3 of each class (which is what I have done and the way it was probably intended). Rather then complaining about this, demanding an answer, or just bringing up problem after problem while Bungie has for one reason or another decided not to address as an immediate problem (still not putting any blame realizing issues like these can be embedded in the NET coding or deep within the game, or realizing money is not available for this ATM, or that decisions might be made from a person(s) which feel differently about it -- I will offer an alternative that can solve a lot of peoples issues they may have with Destiny. As far as I know trading items with other players was actually originally in the game, which tells me that it was a feature that was INTENDED to be a part of the vision of Destiny. I also know for a fact that it is a feature which is basically a necessity in any MMO/MMORPG, any game that is social while having what appears to be an RNG drop system behind the loot in the game. Regardless of what genre Destiny is considered... the loot system is practically identical to any classic MMORPG while even some specific MMO's or MMORPG, or even games that are whatever else you may label Destiny have things to alter the drop rate of items like times played something or beaten an enemy, to a set item that drops, to never being able to obtain a loot drop if you have the item currently equipped. ALL OF THESE ARE IN GAMES, I AM NOT JUST MAKING THIS UP. Then there is the fact that Purple Engrams have been made a very rarity to ever come across, yet if you are lucky enough to come across one that is an armor piece, you may as well consider it a couple of Shards as once reaching level 20, having already equipped all purple gear... that purple armor engram can in NO WAY advance your light level, nor will it [u]likely[/u] differ from ANYTHING you just purchase with Vanguard or Crucible marks from a faction. Weapon engrams, great I guess... armor engrams ...extremely rare for no reason at all. Apologies for getting off topic. Trading can help people acquire an item(s) in which they have been struggling since the games release or the release of the Vault of Glass. If you ask me, I do not see that player quitting Destiny after getting the item. I do see people quitting Destiny (LITERALLY) because they can not acquire specific items. This is again something that will continue through any update or DLC added if this is not changed or trading is added. (I personal do not care if people find a way to duplicate items with the addition of a trading feature) If the ONLY reason trading has not been added... then that really will upset me. Since in comparison to other issues, duplicating items would be a drop in the bucket. However there is an obvious way to not fully add the trading route, but find some middle ground all while avoiding the problem of duplication all together. Simply by having a gifting feature to where I can send someone something (1 item), they will receive ONLY when they choose to accept that item into their inventory. Until they do that the sender can always cancel or take back what they have sent. This simple feature will ensure that there is NEVER an item in TWO PLACES at the SAME TIME. That is what causes people to be able to duplicate via glitch/exploit. To those that agree, see some positive things from the addition of one of these features. PLEASE use the poll! If not, go ahead and choose the third option... but I can assure anyone who does not want this to be the first, foremost and most important thing Bungie should be working on/adding to the game NEXT.... I am far from the only person that would like to here why that is. I also have little hope for the games future if the initial issues is not altered or one of the above features is not added. Even if it means that it will be coming to the game but not for a time at a later date... I think that the community AT THE VERY LEAST deserves to know whether it will ever be added so I can delete all of these Raid pulse rifles that are frankly just taking up space now if Trading/Gifting will never be added. Apologies to any that disagree with anything I have mentioned. Please do not delete this post for whatever reason as even if the poll is all that remains... the community deserves to voice their opinion as to what they think needs to be the first and foremost thing being worked on to add within the game. Trading Post Gifting items (can show up at the Postmaster)

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I would at least like to see fire team trading in the sense that any drops or rewards that take place while grouped with other people can be traded within the group for a specified amount of time during or after the activity in which the drops occurred. However, I do think a full-on unrestricted trade system could be problematic and I am sure I am not the only one who has seen other games suffer from a game-items-for-real-$$$ 'black market'. I definitely would like to see trading but with limitations to prevent a ridiculous third party money market and problems that come along with it. Just my opinion, of course.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon