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#feedback

10/29/2014 7:51:22 AM
3

Thorn Feedback

My opinion on the Thorn and what I think should be its changes. [b]Damage: [/b] The Damage for this weapon is good, and in my opinion does not need to be changed, currently I am hitting 1,200 on low-armored enemies with still 3 upgrades to go. [b]Rate of Fire: [/b] The ROF of this weapon is also good; While the weapon is not normally suppose to be fired as-fast as it can, the ability to fire it as is, can be helpful against the Majors or Ultras [b]Magazine: [/b] I believe the clip size for this weapon is correct, its large damage output with the "Mark of the Devourer" and the "Final Round" perk makes it more than a formidable weapon. [b]Stability: [/b] The stability is manageable though, the "Perfect Balance" perk doesn't seem to effect the weapon nearly enough to replace the extra accuracy perk. [b]Reload Speed: [/b] This is something that can be buffed, often when hitting reload it seems time is slowing down due to the slow animation of the Thorns reload. [b]Mark of the Devourer perk: [/b] Here is something else I feel also might need a change, I think the damage over time is calculated on the damage caused, which means hitting high-armored targets can cause a dmg per tick of just 13 over 6 ticks - which works out to be just 65, now with the fact that the tick is not reset or increased during each shot, against these high-armored targets, shooting all 6 rounds into them causing damage of around 2000-4000 dmg over the 6 shots, having just 65 damage added on-top of that is almost wasteful. My change here would be having the ticks stack. Guys; state below what you think of the Thorn below, what you'd like to see changed - and please be realistic about those changes.

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