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Edited by Crack My Pepper: 11/2/2014 3:05:30 AM
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**UPDATE**"THEORY" 6th and 7th chest discussion.

We are attempting to figure out how to make the 6th and 7th chest spawn so far we have tried clearing the entrance without a pretorian entering a sync plate but nothing happened we will be retrying on hard mode tonight to confirm. (5th chest confirmed can get in normal or hard mode by preventing the templar from teleporting) 7th chest has speculation on how to get it whether it is clear the gorgon maze without being seen on hard mode or speed runs etc. We will be attempting all of these tonight on hard mode to test these theories. Any ideas and theories from players would be helpful we want to find these and show everyone else how to as well. Everyone mocked us and called us liars when we said we said there was a 5th chest and BAM! confirmed! Live stream http://www.twitch.tv/bowl_cruise Live stream http://www.twitch.tv/talkingheed311 **UPDATE** CHECKLIST FOR 6TH AND 7TH CHECKLIST FOR 6TH CHEST: Have literally tried everything and looked everywhere... The last thing left to try I will have to wait a week to try and if any of you ever played halo you know why ;) Follow me on twitch "Bowl_Cruise" when I get 250 followers I will be giving away a game of the winners choice!! 500 followers I will be randomly selecting someone to receive a new Turtle Beach Headset! So hit that follow button!!

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  • Edited by WarpPigeon: 10/24/2014 1:56:44 PM
    my ideas to test: After the gorgons maze. Try to make all the jumps to all the warping platforms individually and as a group, instead of jumping over to the edge. I doubt it will do much but it seems all those platforms warping and splitting, not really needed to get across the map.... maybe another reason for them? try finding a way to open that portal that is out on the outcrop of rocks before the final boss room (gatekeeper & aetheon) is opened Also my logic would be not getting spotted by the Gorgans would have no effect on a chest spawning, because you die. and when you die things reset (templar not warping is not mutually exclusive to the first run? but to the run you complete it on?). I mean if you kill a gorgan but afterwards get spotted when you go again the gorgan has respawned right? so every time you complete the maze you have completed it without being spotted (from a coding point of view). otherwise you died and had to restart id say more likely is killing every gorgan. Or just something else entirely.

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