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#Crucible

Edited by Spaceman24: 10/20/2014 8:26:46 PM
1

2 Crucible Enhancements

1. There should be some type(s) of a game mode in the Crucible where the teams fight over a stash of engrams of an unknown rarity in a king-of-the-hill type match. The team that holds the stash longest/most points wins and the whole team receives an engram of the same rarity but varying gear (armor, weapons, etc). Instead (or in addition) this same idea could be applied to a capture-the-flag mode where the flag is a sack of engrams or whatever. This would encourage players to try a bit more since they'd actually be working for a reward, even though engrams usually turn out to be junk anyway. 2. [b]There needs to be some way to get upgrade materials in PvP.[/b] A solution would be to have a chance of materials in special and heavy ammo chests where you have a shot at getting a couple materials from the planet the map is on (i.e. Mars map=relic iron). Another possibility is if at the end of each match each team got that planet's material, regardless of win/loss. Losers could get 1 and winners 2-3. In the time in takes to get the materials from aimlessly wandering and wasting time in Patrol, you could get the same in PvP where you're actually doing something. Thanks for reading; like if you want something similar implemented!

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