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10/18/2014 3:16:41 AM
13

Error Code Bee! over and over...

C'mon Bungie! What the hell man... I had no problems 3 weeks ago; now an onslaught of error codes. No reply, no response, no help! I have been denied Iron Banner Rep, Strange Coin, Countless disconnects in the middle off missions and crucibles. Frustrating and disappointing. And your facility is right down the road!!

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  • Exact same issue has been happening to me and all I ever get when I try and get help is somebody doing the equivalent of a shoulder shrug on the phone and them saying it's my Internet. I know it's not my Internet I play every other game just fine

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  • Same problem only now it's kicking me off right when my team hits 20,000.

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  • I agree. I have been denied hundreds of crucible games and strikes due to error code bee and all that bungie can do for me it redirect me to a help page that tells me that it's my problem. So I competed all the steps to fix the error code and nothing, I still get the error code every crucible match. BUNGIE NEED TO FIX THIS, we can only play 50% of a game we payed full price for.

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  • I have a feeling these forums are all bullshit and aren't even moderated. They got paid. That's all they care about. U will never hear from them. Lol I just blew almost 3 hours in a mission to get booted right before the main fight. Alone!!!

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  • Exactly the same issue as you! 3 weeks of errors. Did everything on hell section and nothing. This is pathetic! Never have I played a game that has so manny stability issues.

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  • I'm right there with you. I play for 5 minutes, get booted. Play for 5 minutes - booted. It really makes the game impossible to play. I'm only whining so maybe they do something about it. 1rst world problems...

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  • I get the bee error code constantly but only at the end of crucible matches. It makes it really hard to get crucible marks and rep.

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  • If the cause of the BEE error code listed on Bungie's help site is accurate, then it is out of Bungie's hands. Sort of. "BEE/FLY/LION errors can be caused by general disconnections between you and the various routes your traffic takes across the internet to get to Bungie. This includes packet loss or disconnections between your home network and Bungie (such as ISP saturation or general Internet congestion). It can even be caused by certain WiFi setups, faulty in-home wiring, or other issues that require on-site support or expert investigation." After receiving this error numerous times one evening for the first time ever, I starting running MTR (http://en.wikipedia.org/wiki/MTR_(software) to various destinations. University sites usually work best as they are more permissive and almost always have very high bandwidth. What I found was that some tier 1 providers (backhaul, not ISP) have congestion. NTT and GlobalCrossing being the worst. There is also nothing your ISP can do unless your ISP is also the Tier 1 (like Verizon, Sprint, ATT). What I found that Bungie can do something about is not use UDP. Where large TCP packets get dropped at 10%-50%, UDP packets going the same route at the same time get dropped 80%-100%. They do this because network people consider TCP more important than UDP. The purpose of UDP was when you didn't need guaranteed delivery and didn't care. Also, most movie streams are UDP and the device decoding the movie has the ability to buffer the stream for a time so its no big deal if data fails to go through for a minute or so. Tier 1 providers could give the gaming ports using UDP a higher priority, but they won't for several reasons. Primarily if they give any UDP port any kind of priority, then P2P sharing and others will simply use that port to get around their tiering arrangements. Yes they have them. Amazon pays Level3 a premium to make sure their outbound traffic does not get held up by some lowly individual's gaming traffic so my Xbox Destiny or Halo UDP packets sit in the L3 gateway waiting for the Amazon traffic to clear so the Amazon customers get their web pages without delay. The common wisdom is that UDP does not have the overhead of arrangement and delivery that TCP does so your data gets there faster and in a lot of cases this is true. But in the age of traffic modeling, competing cloud and streaming services, TCP wins the race and using mtr proves it. So if you live in the Seattle area and your upload traffic is heading south, then you are getting slammed by the Tier 1 providers giving preference to the traffic from Amazon, Expedia, Microsoft, Valve and others. Unless you have a service like FiOS which takes you to Atlanta before you get out on the Internet.

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    • This is pretty much the only error code that i'm left with after the whole monkey issue this week. Only was able to complete one round of the crucible and the rest were just dropped by bee. My complete 5 games of control bounty will probably take at least a week to finish due to the errors.

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    • I've had them since beta, quit bitching. They haven't done anything for me yet so don't get your hopes up

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    • Last night i had bee/baboon/weasel errors over and over again, got kicked to the orbit like 15 times or something. It was worst when i tried to get to tower or to play the daylie mission - that was immpossible-i got kicked everytime i tried to do that. Patrol on venus/earth worked fine.

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    • I've gotten 5 bee errors tonight and I have reset everything. I can't even join a game anymore.

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      • I feel ya, except it's psn that's the problem, unless of course you are on Xbox then I don't know what to say.

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