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Destiny

Discuss all things Destiny.
10/1/2014 7:51:47 PM
133

A long time fps fan on why titans are underpowered.

Hey guys I've been playing fps since before the golden era of Halo all the way through to new games such as Titanfall. I've seen some pretty unbalanced stuff but once In a while I find something that just needs to be put out there so hopefully the developers can see this and make a change. First of let's start with in my opinion the biggest issue for the Titans fist of havoc. Titans can not use their super offensively indoors as efficiently compare to the other classes. If theirs a roof above me I can't get close enough to my foe to grab a kill unless they approch on me or I'm defending. Sure you could say "bait them or flank" but compare to golden and void is just lacking. The other issue is that havoc does not grant enough health while its in use. I can't even explain how many times I've been melee'd out of super. There is a perk to get more health but its in the same tree as the shoulder charge and shield which are strikers best perks. I'm hoping we can get a health buff to be on par with the warlock. Next up is the bubble. Now this ones not so much as underpowered rather than not thought out well in my opinion. The animation for this is just... It hurts to think of this. It takes way to long to deploy the bubble. I've been destroyed countless times just as the bubble comes out. I lose my special and die just imagine master chief in the halo 3 trailer with the wraith. That's me only I'd be dead 15 seconds before it hit. No but seriously it's too long. Another problem is that it does not stop nova bomb. That dead ball can actually kill you and burst the bubble. See now fist of havoc makes sense for beating it and even the (insert sephiroth music) arc blade should beat bubble but not a nova. Next up melee "At close range a fist is better than a gun" That line is so false I could sue bungie for false advertising. Titans have by far the worst close options in the game. We have the shortest range hit and melee auto aim which is in the official guide for destiny. I've been killed in melee duals just by my foe walking back a few steps. The perks for this hit sucks too. "Storm fist has a chance to reset after a hit". This is literally the wort perk in the game. "Storm fist grants a small lunge or storm fist slows your foes" those are instantly better options then that which I just made up. It annoys me that the hunter can also cancel a melee with a knife to basically always win a fight. The defender melee is actually fine but I do think compare to sunsinger which gets over shield for just landing a hit is stupid. I see a lot of people complaining about the shoulder charge aswell. There is so many counters to this like iridium rounds, shottys, fusions and even knife. The shield sprint is balanced however. Alright I'm gonna put a quick sound of for other op things then I'm off. Blink strike can kill of 2 assult rifle bullets Blink needs a cool down Arc blade needs a time and armor reduction Gallahad needs a nerf compare to other blue ar's Golden guns still needs a hitbox reduction but requires a pve damage buff. Thanks guys for dealing which my terrible 3 am iphone rant. Capt Falcon 77X Check me out on destiny tracker. It proves I know my stuff.

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