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#feedback

Edited by Buriedxx: 10/1/2014 9:50:51 PM
2

No strike rewards unless >75% play time

So it seems the new trend is for solo guardians to jump into strike matchmaking and to keep joining/ quitting until they find a strike that's right near the end. Collect their end game loot then leave again. Whilst I love the mechanic of the matchmaking and how if someone leaves right at the start it can still find you a third, it sure does get lame having to slog out the entire strike as a duo just to have a third join with just enough time to fire one round at the final boss. A simple fix would be to configure a set point in every strike where if anyone joins after set point, they can participate but get no end game rewards (for that strike only of course). Edit Or introduce a cool down on being able to select the vanguard strikes if you leave before the end.

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  • Completely disagree. I've been left solo near the end of strikes before, and nothing else in this game compares to the feeling when you're getting railed and two green dots pop up unexpectedly. Who cares if they get rewards? They aren't taking anything away from you.

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