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9/30/2014 7:42:02 AM
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A Very Reasonable Request, Bungie

Dear Bungie, Today and yesterday were pretty wacky. A whole lot of rumours got started, some of them very convincing. They claimed that Destiny had been mutilated by the evil capitalist empire of Activision, and we were being fed the ground up remains. People compiled little bits of evidence from everything you showed us, that made no sense at the time, but now shed Light onto the mystery that is Destiny's intended form. I do not mean to assume who is lying, the gossipers or you guys, but you, Bungie, are the only people who really know the truth. Architect404 claims to have been very close to the development of Destiny. They answered many questions, and spoke of a collapse roughly 7 months prior to development. Where Destiny was pressed into a new mold after being half baked. The combination of your lead writer leaving, and the Grimoire author joining at almost exactly that moment seems very suspicious. Most of what this Architect said was rational, akin to how a developer speaks to the public, and fit into all the shady bits of knowledge we had. However, only a few hours afterward, DeeJ was to claim that we were being "trolled." The reason for this is likely to protect the public image of Bungie, and how polished Destiny is. Though this comes as more of an upset to me. The claim that Destiny was never immersive and beautiful, that the launch format is in fact what you had envisioned from the beginning, scares me. I would rather believe that Destiny was butchered by some terrible internal conflict than that it was simply never going to be impressive. Like I said, I don't want to take a side in such a shady argument. But I am pleading to you now, don't hide the truth from us. Whether you are or aren't, I wish to remind you. We are your community, and we want to help make your game as amazing as it can be. No matter what happened mid development, we are still playing your game and many of us still support you wholly. We just really want to know what happened to those rendered cutscenes, narrations, alleged storyline, missions, characters and locations, more importantly why those things happened. Please tell us. Is this really what Destiny was meant to launch as?
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  • [quote]The reason for this is likely to protect the public image of Bungie, and how polished Destiny is. Though this comes as more of an upset to me. The claim that Destiny was never immersive and beautiful, that the launch format is in fact what you had envisioned from the beginning, scares me. I would rather believe that Destiny was butchered by some terrible internal conflict than that it was simply never going to be impressive.[/quote] Pretty much this. I liked the game, don't get me wrong. It was fun and I don't feel cheated, because my first contact was the beta. It was a good game, but not the sort of game that warrants the two year timeline they gave this instalment. The DLC would have to be bigger than the game. If this was the plan, then I'm done, I was hoping it was a screw up somewhere in the process that created the present form, because I was holding out hope for a sequel that would be more substantial. If this was the plan, then it's not a great plan for a game which is supposed to keep people playing for years instead of weeks. Really fun weeks mind you. I don't even care about blaming anyone. There are no sides, we just want a game we can play for the timeline given without being bored to tears, and I'm sure both Bungie and Activision would equally like to give us that, since it means sustainable profits and good PR. And thanks OP, well worded.

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