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Destiny

Discuss all things Destiny.
9/25/2014 12:08:23 PM
3

The Crucible Needs Balance

As the game is right now these weapon classes need a small nerf. Or, the other weapons should receiver a buff. Either way, the playing field needs to be leveled for all weapon types to be entirely equal in viability. Auto Rifles - Need a slight damage and range decrease. Shotguns - Need a slight range decrease, along with the removal of the ability "Aiming down the sights causes reduced spread." Fusion Rifles - These are tricky. Personally, I would increase the charge time, but make it so that it takes two shots to kill. That way you can kill quickly, but only if you are able to aim well land two shots in a firefight. You still want these to be viable, but not the monsters that they are now. Weapons that should possibly be buffed? Scout Rifles - One less shot to kill. Burst Rifles - Slight fire rate increase. All the other weapons are pretty well balanced. But if Bungie wants the Crucible to have the longevity that they are expecting, some changes are going to have to happen. Of course, if everyone is complacent with what we have it won't happen. But I feel anyone with any amount of real time in the Crucible can see there is a problem. Alternatively, a good way to start would be to nerf special ammo in general and see how that feels for a couple of weeks. Could be just the fix we need, and would probably be much simpler. It's still fun. But could be so much better.

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