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#feedback

9/20/2014 8:30:49 PM
9

The Crucible needs to change

For some time now, I have been experiencing the imbalance of the crucible. I tend to outgun people 9/10 times online, but when a game like this allows overpowered abilities in multiplayer, it's easy to get frustrated. How many times am I going to get an enemy player to 1/10 health and have his vortex grenade kill me at full health? How many times am I going to get shot by the golden gun? How many times is my arc blade going to "miss" while hitting a Titan using his super ability? I mean, these titans are literally invulnerable while using their super. Not to mention, every character should have the same melee power. This is ridiculous. Why does the sniper sway so much? I believe it would be better if I just got kicked out of scope while getting shot. How many times is an enemy warlock going to fly up in the air and kill 3 of my teammates in a matter of 2 seconds? Why do people spawn behind me after I just spawned? What's up with the invisibility crouch? Kids are literally camping in a corner with a shotgun while stealthing.... Anyways, these are just SOME of the questions I have for Bungie. Additionally, I've noticed Bungie did not explain things very well in the game. I have 4 of the same weapon and they all have different passives and damage? WHAT? I got a legendary chest piece that's in the vanguard shop, but my attributes and passive aren't as good as the one in the shop? What's up with this loot system? Why do the worst players in the crucible get the best items? Anyways, like I said, these are only SOME of the questions I have.

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  • It's not unbalanced. Different classes have different strengths and weaknesses. This is an MMO type game after all. You sound like you want to be playing Halo. Because if all classes had the same strengths, weaknesses and powers then that would just make Crucible a Halo clone.

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