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Destiny

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Edited by Knightfall: 9/19/2014 3:35:49 PM
662

Hunters' super isn't overpowered. Here's why.

As per usual, we're all seeing a lot of ranting and complaining about the Hunter and the super ability either with the Gunslinger or Bladedancer subclasses. Too many feel it is overpowered and unfair. Here is my take on why it is not. When a Hunter does a super, he/she has to do the following: - Enable it within the right timing to engage others. Too soon, and it wears off before you get a shot off or a melee attack in. - Have good aim to not waste a shot if using the Gunslinger subclass. - Survive attack shots and melee hits while doing the above. - If killed while super is enabled, it is gone on re-spawn. When a Titan or Warlock does a super, he/she does the following: - Press two buttons when close to one or more enemies - If hit successful, walk/run away and continue on. If missed, fight or die. - If killed while the Titan or Warlock is about to land a super, the super is considered inactive, and is there on re-spawn. Another way to look at the situation: When a Titan/Warlock does a super, you're probably dead. If a Hunter enables the super, you at least have a change of fight or flight. Now please, discontinue the posts about Hunters being overpowered. Just learn how to handle the situation, or, let it happen and continue on. Cheers.

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  • People think Hunters are OP, don't realize that they: Have the worst grenades Have low armor and regeneration Don't have invincibility frames in their super Don't have a OHK melee Don't have a free full revive Don't have an overshield granted for melee's Stop getting mad because more people are playing Hunter, and stop getting mad that they kill you. This game isn't competitive or balanced, Titans and Warlocks have OP buffs too.

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