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#emblems

Edited by TheShorterBus : 9/18/2014 3:59:35 PM
1

Bungie, even the small things seem incomplete.

I have got quite a few hours into this game, and have finally decided to take to the feedback boards over next few days to report on some things that should or need to change in destiny, I really hope Bungie is watching the boards, because I am having fun, but we need to know them willing to work with us if expect in even a few months that a large majority will still be playing the game. Firstly the small things! Why you decided Shaders, Emblems, Class Items, Ships and finally Speeders were better suited as limited slot item in your inventory I have no idea, it really is baffling. Emblems and shaders more specifically, however all of these items are for the most part are just cosmetic, except the Speeders technically. Why deny people the choice of carry around the hard earned or bought cosmetics? perhaps some resource management with in the UI? The confusing this is you have created a game that is remarkably scaled down in almost all the right places, no vendering items, no complicated crafting system, no useless vendors, etc. Yet if I want to keep a large amount of emblems and such right now, I have to balance whats in my bank, with whats in my inventory, and whats in the vendor next to the mail vendor NPC. When creating a new character, I have somehow managed to get a extra default ghost that I cannot delete. Also, my default class emblem was accidentally deleted with no signs of it being able to be gained back, and my bank is quickly filling with a collection of cosmetic items,! At least emblems should just be synced across all characters, If I want the same skin or emblem on two characters, I need to buy/find it twice. this is just a few things I wanted to bring up on my lunch break at work, next time I would like to get into loot. though I'm sure thats a common one on here. side note! Speeders seem to be all exactly the same except for the skin and stats. This is extremely noticeable imo, and helps make the game feel unfinished. I found it almost unforgivable that the same one and only 3d model that seemed to be in the alpha and beta, is also the only one that seems to be in the $70 (Canada Price) full release game. Perhaps I'm missing that there are a few rare, legendary, maybe even exotic 3d models. However from the lack of variety elsewhere I am in doubt, and even then, there should like the ships, be at least a small variety between the common and uncommon. Anyways Guardians, lets enjoy the present, but hopefully we can look forward to the future of our world.

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