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Destiny

Discuss all things Destiny.
9/17/2014 9:02:38 PM
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Cerith

An Open Letter to Bungie: Many of us Understand.

Dear Bungie, With Destiny's launch, there has been a tumultuous storm of opinions and thoughts flying around across the internet. Everybody seems to have an opinion, more often than not a complaint, or an idea of what needs to happen. Arguably poor review scores from many publications feed an ever increasing loop of groupthink and lead to unfair conclusions and accusations about what, from a real perspective, has the potential to turn into a masterpiece. With the forums ablaze with topics lambasting the game you've made, I wouldn't be surprised if, on your part, there is at the least confusion, at most dismay at the exact nature of the friction. I've read the complaints. However, I feel very strongly that everything in Destiny has been meticulously thought out, planned, and implemented. In simpler terms, [b]there is nothing about this game that doesn't feel intentional[/b]. It feels to me that every aspect of Destiny as it exists now aligns with your vision, and that you have made the game exactly as you wanted to make it. Those of us who have long time experience with similar games, and really want to see the industry evolve, recognize that Destiny could very well be the beginning of a masterpiece, a revolution in how games are experienced and how stories are told. We play it religiously, and we trust you to develop its universe into something really special. It already has established itself as one of the most memorable gaming experiences I've had, and I'm sure that rings true for those like me. But the adherence to your vision is the cornerstone of positivity for this experience. Destiny is going to be a long road, and vocal members of the community that don't truly grasp Destiny's scope and potential will continue to complain. Likely, it will be relentless. I've already seen people go from complaining that they had too easy of a time getting to the level cap, to complaining that the raids are too hard over 3 DAYS. In fact, Destiny seems to have had 3 years worth of complaining cycles crammed into the 1 week it has been available. We have our journey over Destiny's lifetime, and you, Bungie, have yours. I urge you, remember this: [b]You must unflinchingly adhere to your vision.[/b] If anything can be said about the game industry, particularly in MMO type games, it's that "The Customer is Usually Wrong". You can't please everyone, and large scale change will rarely please most. But if every game released is going to strive only to please the most customers, we end up with bland and repetitive titles that rarely venture outside of the status quo. To you I say that you will need to heed this forum's tagline more than any of the users: [b]Be Brave[/b]. Don't buckle to the complaints, and don't stray from making what you see because of the outcry of those who don't agree on its beauty. Sincerely, A Fan.
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    Dear Bungie, Now that this guy is done slobbering over you like its amateur hour at IGN.... heres the fact. You created a sub par release by doing SIX major things wrong that you know you should not have. And it all in the end boils down to working on ONE project for far to long and not stepping back to pay attention to the details it feels like. 1. A horrible prologue to your franchise story that was short, lacked substance, had no character arch, lacked a hero, friends, or even any interesting points save possibly the trip to the awoken; and also had no sub plots or occurances of interest to hold the player to his new world you created. 2. You released with no in game support for clans. Serioulsy... like none.... its damn embarassing in a gaming world where EVERY game has something to socialize and organize a player base for raids and grouping. 3. You created a world that is 7 years to late and is completely non intereactive, nor random, nor living. It is always the same and gets very boring after 20 hours. There is no variation, and no interesting random moments outside a repetitive 4 types of public events. Hell, even Guidwars had better public events. 4. You pigeon holed your player base into farming for items and points to get items; and then limited the amount of points to trade for items to LESS than is required for ONE item each WEEK!! All instead of allowing us to get into creating items merging items, or otherwise bringing diversity to a level and stat based game. 5. You made a game so repetitive you can literally watch movies or be on the phone while playing because every time your Ghost stops to scan, here come the waves.... There is absolutely no skill in the PVE of this game at all. 6. You have the power of Next Gen consoles at your finger tips and half a BILLION dollar franchise budget and you pushed ABSOLUTELY NO GAMEPLAY ENVELOPES. Nothing new we havent seen 1000 times in other shooters and HALO.... PS Your PVP is fun but you need the ability to take down vehicles. PSS Way to come out the gate with your new flagship tip toeing through the doorway instead of coming out strong like a company that has put one of the defining franchises into the world before.... right now you are the equivilent of the Speaker in your game.... completely useless, timid and taking credit as a leader for doing nothing but existing. Your players demand a game of quality.. not HALO in a different package with less story. Thanks for very little overall. Here is hoping my faith and the faith of other gamers is actually well placed in you still. This was disappointing. Sincerely, The writer who could have given you a better, longer story, for cheaper.

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