I don't think you guys know what the story was suppose to be
Yes, it is suppose to last 1O years but let's focus on Destiny itself
It's story for this single installment was nowhere near satisfactory
It was very short and didn't expand on its own content
Let's start at the beginning
You wake up and fight through a wave of Fallen to get out
I thought "ok this was a pretty good intro" but then Bungie failed to suck us into the world of Destiny
There was no setup
You're basically thrown into the world and told to do whatever a flying ball tells you to do
Bungie had such a good chance to fill our minds with a rich and creative world but they failed to do that
Missions are bland "go here and shoot that" missions which ultimately add up to a short and shallow story
Even if this short story is to be continued by DLCs and later titles, the story mechanics need major work
It's doesn't go in depth at all
They just expect you to go along with whatever they say without questioning any loose ends or anything
There are about 3O minutes worth of cutscenes which doesn't quench your thirst to know about the world of Destiny at all
Your character is a mindless drone with no personality that just goes wherever he/she is told and does whatever the Ghost tells him/her to do
Speaking of which, the Ghost is empty as the voice that plays him
It just serves as lazy exposition with no personality or depth
The reason Cortana was so successful was because she played an active role in the plot
You actually cared about her whereas the Ghost is just there to tell you what to do and where to go
He's only there when needed
There are practically no supporting characters and what little there are, have no personality
This leads to a rather empty and unfulfilling world
The lack of depth really turns me off from the game
Even worse is that Bungie really stressed this PvE thing over the multiplayer which led everyone to believe that this part of the game was going to be the biggest and most immersive part of the game too
But it ended up being as bland as a COD story
Also, tone
The toony happy go lucky attitude of the game really derails from that post apocalyptic world of Destiny
And they can't maintain the epic feel of it either
It's very inconsistent and I have no idea what I'm suppose to be feeling half the time
Grimore is a terrible way to tell the story
No one wants to read the story online
They want to experience it first hand in all the awe Destiny has to offer
They should make smaller side missions which expands on each part of the game like side missions that have you exploring the Fallen or side missions which have you diving into the past of the Darkness
The worst part is that Bungie purposely held back on this project
They already had DLCs planned before the release of the game
They purposely held stuff back like Resputin so that they would have content "later on"
They should've given it their all and then come up with more content as they think of it
And for those of you who think that DLCs are going to save the game, I laugh at you
Bungie has been working on this for [i][b]5 years[/b][/i]
You really think that everything is going to be all better after they release small content that they've only been working on for a few months?
Overall, if the story is suppose to be told over 1O years but each installment is as bland as this one, it won't be a good story
The whole 1O year story will add up to as much content as one Fallout game
Also, make the enemies different
Besides their looks and names, they have have the same weapons, attack style, and overall play strategies
And the locations too
They're just different in looks
Make one planet really obscure with traps around every corner
Make another map focused on verticality with different techniques to survive
Weapons too
They're all bullet weapons with no different mechanics
I'd like to see guns that have tracking rounds or that fires a stream
Vehicles need work too
I would add vehicles that have multi person slots since this is such a "social game"
Or even flying ones
Just more diversity in general
Finally exotics
When I find an exotic, I don't feel like I accomplished much
It's just a gun with more damage or something
It should have awesome feature like firing explosive rounds or firing black holes
Same concept with armor too
Now I know not everyone is disappointed but as you can see, a lot of the forum is not happy and even you know that the story needs some work
I'm just disappointed that they had 5 years to work on this with the biggest promises I've seen from a game, only to blow it
TL;DR
The story, regardless of whether or not it's taking place over 1O years, is far too short for one installment of the game and it needs improving
But besides that, the world is pretty cool and the multiplayer is fun
Just my opinion on how the story could be fixed
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Just to put a thought out there. Have you considered that maybe your character is supposed to be minor? As in because you were raised from the dead to serve the ghost. You are seen more as a pawn and that was Bungie's point. You are just following orders without question because you are not in the need to know circle. That your character evolves over the games to question and rebel. I too agree that the story was light and didn't really give me that play more factor. I only do the daily story missions. But I feel like my character is just a minion or pawn. Someone stated you were like a literal guardian to the ghost as it solves the problems. I wish my character had more of a story. I wish the story really sucked me in and blew my mind. I personally feel like in just a know nothing soldier. But at the same time I feel like there is a much deeper story waiting to be told in the future. That this game only scratches the surface of what bungie has planned. Bungie went out of it's comfort zone to make an mmo shooter. And although it has it's shortfalls it has it's perks too. As most game series progress they refine and perfect the features needed and everything else so I only look forward to seeing what bungie does next.