I guess it depends on a playstyle. But what abilities would you set on your warlock? Voidwalker and sunsinger
-
Keep in mind this build is mostly for pvp: Sunsinger lock: Either fusion or bolt nades Melee perk that granta shield when used Super perk that gives increased defense while active Attribute focus on battle recovery and speed (for easy strafing) 2nd row perk gives longer radiance time And double nades Guns: Pulse rifle for that 3 shotting goodness Sniper/shotgun : usually I like to run snipes Armor focus on descipline amd strength and I like perka that give increased reload speed and melee decreasing grnade cooldown and such. I like to be a floater disrupting enemy caps and flanking with grenades. Also a mid range player hence the pulse rifles. Why not fireborn perk? The perk is useless in pvp. The animation takes way too damn long and by the time u fully comeback tp live the the enemy will either have noticed you and just waiting for your invincibility frame to be done so they can shotty you in the face or have been gone already.