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Edited by Master: 10/2/2014 11:12:55 PM
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Some Serious Questions We Would Like Answered | How Much Game Have We Bought?

Hello Bungie and anyone else reading this, My friends and I (about ten of us) have all been playing the game since launch and have a bunch of questions we would like to see answered. We're wondering how much game have we actually bought? For months (at least) we had been researching the game, watching the teasers and everything else, but it seems to feel that we've been a little deceived. When we watched all of the stuff prior to the release of the game, we weren't under the impression that we would have seen literally every planet and enemy we would encounter when we got the full game. We were also under the impression that there would be some real scope to the game, which is something we're not quite finding at the moment. Can you read my questions and issues below and try and address them please? It would mean a great deal, as Destiny is something which my friends and I have all wanted to love so much, yet feel so confused and let down by the experience so far. We were expecting strike playlists to be more than rehashed story strikes, and we were expecting much more from the story. As a base game we understood that it would be the beginning of something, but the story was very short, and didn't really seem to go anywhere - even for an entry into a new IP that was expected to be the introduction game. This story really felt like an opening chapter in a game, rather than an opening chapter in a series of games. We can't even get out of our solar system, which is extremely disappointing, are we actually going to get some more planets for free before shelling out for expansions? When playing the beta my friends and I were a little put off by a single area to explore in the first world, after which, we brushed it off and agreed that surely that must be because we were in beta and we're not playing the full game. You really cannot seriously be putting in one area into each planet, especially when there are only a few planets within our solar system... Are we going to be getting more areas before having to buy more content? We cannot speak to anyone in the tower or anywhere else, giving the game the feeling that it's not really interactive or interesting. Every mission on patrol modes are identical: I thought after the campaign had abruptly ended, that I would have some things to do on the planets, so it wouldn't be all bad - only to find out the missions are just the same everywhere, over and over again. Please correct me if I'm wrong, but no one I know has encountered any missions that feel tailored as actual quests or anything, they're always generic 'collect this' or 'put your ghost in here and fight some enemies' or 'take out this guy. he's got extra health'. People may have some issues with what I'm saying, but the reviews are all the same, and everyone I play with says the same. I don't want to hear that now I've done the story that I have to do the same missions in the form of strikes over and over, or that I should try and do the game on a harder difficulty (which I will anyway), because that's not addressing the problems. So our question is - how much game have we bought? We know this is the beginning, but can you confirm that there are going to be new story missions, areas, strikes and patrol quests added to the game for free prior to any expansion content needing to be purchased? Or have we literally bought the extreme base version of the game, in which we'll have to pay for every single thing from here onwards in terms of the aforementioned aspects of the game? Currently it really feels like we've bought the key to the IP so we can purchase more content, rather than feeling like we've bought an actual full game. We just want a concrete answer as to whether this is the case, or if we should be expecting more story and playable places and missions etc. The whole game was clouded in curiosity before launch, then while we were playing and then we finished it and now we're still curious, curious as to whether that was it, or that was literally the start of the adventure (without buying more stuff). Are we just being optimistically naive that there's more to come for us? And yes, we know about the upcoming raid and the rest of the announced stuff from Sept - Dec or whatever.
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  • As I have told people the story so far is pretty lack luster and can be completed in 11 to 12 hours if not shorter. What I am/was excited for was the end game content as I am with every "mmo" style game. My issue is I'm sitting here at level 22 ok gear and I'm slowly realizing that you need to have a social circle to advance into the end game content. I have no issues with that because that's what an mmo is all about but aside from a few friends willing to buy a PS4 and destiny how am I to build a social circle in game? There is such a lack of the social aspect that makes mmos an awesome genre. A friend of mine plays on xbox and he said it perfect...it's the most anti social mmo he has ever played and I would have to agree with him. I really hope they can fix that aspect of it. Maybe something like close range voice chat or something but I'm getting bored waiting for my friends or trying to find people in forum posts...

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