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#feedback

9/14/2014 8:54:26 PM
103

Make or Break: Story expansions HAVE to be free

As the title reads, story expansion HAS to be free. We were given so little story to chew on. In comparison to the amazing storytelling abilities of Bungies past games, this one is almost laughable. Every "character" essentially says "I COULD tell you my tale, but I won't" We shouldn't have to rely on an out of game source (grimmoire) to get some damn story. Also don't even start with that "the single player wasn't meant to be a story mode". If not than what part of the game was supposed to deliver a story? The character development is not good. Plain and simple. I mean, if we players don't have a form of simple communication, than at least make the damn characters have some dialogue! All the "characters" are so damn emotionless and forgettable. With all of this in mind, the make or break point comes in. If the story was meant to be given in to us in time frames, than it NEEDS TO BE OFTEN. Most people don't buy "full" games just to not get a full game, but hey, that's Bungies plan I guess. HOWEVER, if that's true than the coming story missions absolutely have to be free. What we got was not a $60 dollar story. And if we have to keep shelling out money just for a simple story, than that is the breaking point. And you know that none of this can be denied. If you have a valid argument to why I am wrong, than please enlighten me.
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  • Edited by kellygreen45: 9/15/2014 1:09:59 PM
    Aint' happening. 1. The storytelling here is equally amazing. It just a DIFFERENT KIND of story than Halo or Oni. One that requires you to think...and that has some people balking. 2. If you didn't have the Grimoire cards, you have to had HOURS of "cut scenes" to convey the information. Cut scenes are for telling very simple stories. No the kind of massive, multi- NOVEL tale that Bungie is winding up to tell with Destiny. 3. There isn't supposed to be any "character development" Where the story is concerned. This is NOT HALO. Your Guardian is simply one soldier in an Army of Light. Fighting in a war that is FAR FAR bigger than he is. The STORY is the events that are going on around him (or her). Not his or her "personality" YOU supply the "personality" with your own...and your play style. 4. This game is organized like an MMO-RPG. Not a Halo or CoD "installment". The game is continuously updatable. So Bungie will be able to add lots of new events within the play space created by this intial release...and they started rolling out those events this past weekend. Those are clearly going to be "given away" to anyone who bought the game. But the EXPANSION of the play space---and the next big surge forward in the story-----(like an MMO) is going to be paid for. This game was designed to expand in a MODULAR fashion...and the story to slowly unfold over many years. To expect Bungie to "give away" these things, is SIMPLY NOT REASONABLE. Relax---and accept this MMO-like vision----and you are in for a treat. Complain and demand to ahve things on YOUR terms....and you're going to be unhappy...and you won't get anywhere witht he complaints. Because there are too many people out there like ME----who is a long-time RPG fan---who are perfectly at-home with what Bungie is doing here...and are loving every minute o fit.

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    • You should take a look at [url=http://www.forbes.com/sites/jasonevangelho/2014/09/10/destiny-leaves-the-storytelling-to-its-players-and-its-a-better-game-for-it/]this[/url]. It does a good job of painting the story (or I should say, your role in the story) in an interesting light. Not saying your wrong, but trying to get others to approach this story from a different angle.

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      • I always find it amusing when people make threads like this. The expansions won't be free at all. Alot of time and resources where put into them and just because the base game story sucked does not make you entitled to future content being free. That very thought process just boggles the mind.

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        • The game was not worth the 60$

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          • Someone's never played an MMO...

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          • Edited by Burn1at420: 9/16/2014 9:37:46 PM
            Nvm mispost

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          • Yeah. I'll return my copy if they try to sell me the other 2/3 of this game that should have been in launch. I'm getting really tired of the argument that this game isnt an MMO so dont have MMO expectations. This game isnt an RPG so dont have RPG expectations. They need to be held to SOME kind of standard and what genre they "arent" is piss poor excuse. This game should have tried to do what ALL those genres do but better instead of a feeble argument of not "quite" associating itself with anything.

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            • Agree, the story is so weak and the game play monotonous. I expected more. Sigh.

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            • It would be cool if they did a similar thing that 343 did with spartan ops. Weekly missions and stuff.

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              • Nope. I'm happy with the game as is. I didn't even want this game. I didn't pay at all attention to this game (too busy fauning over metal gear). And I bought it not even knowing what it was, other than it was a bungie mmofps they wanted to create a story over 10 years. And I'm enjoying the living shit out of it. :P take my money bungie.

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              • Edited by Zavala's powerful tusk: 9/16/2014 1:35:17 PM
                You're only wrong in that this is your opinion and therefore subjective and does not apply to everyone. To you and those that agree to your point being a "make or break" issue, then sure you're right. However for me and quite a bit of others, it does not hold the same weight.

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              • If I'm correct main story expansions are free. Things like the house of wolves dlc is it's own little side story and doesn't directly contribute to main story. Calm down. It's only been out for a couple days.

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                • I agree 100%. Story expansion have to be free. But they won't be. Activison wants this to be a 10 year project. Ten years means they need a lot of money. They are not doing microtransations. They are not doing a sub fee. So how will they get the cash to keep thins going for ten years? Simple. Eek out the story expansions for more money. [i]Already[/i] we have 2. [b]2[/b] expansions planned before release, one of which (the Hive one) sounds fairly plot heavy from the summery of it. And here's the thing. From the sounds of it it look like the plan is to revive Crota. As in, the guy we hear mentioned for [i]one part of the main story[/i]. As in. "Oh, you want to FIGHT this badass warrior that killed thousands of guardians? Sure.[b] BUT YOU HAVE TO BUY THIS DLC FIRST! [/b] I'm sorry, but I'm losing more and more hope for free story expaansions.

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                • Im with you 100%. I honestly felt like I was playing the worst tv pilot in the world. O felt like there trying to set up all thr characters and enimies so they can dive into them at a later date with dlc. Thats fine I understand you want the game to be around for ten years. But it better be good.......and it better be free.

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                • [quote]As the title reads, story expansion HAS to be free. We were given so little story to chew on. In comparison to the amazing storytelling abilities of Bungies past games, this one is almost laughable. Every "character" essentially says "I COULD tell you my tale, but I won't" We shouldn't have to rely on an out of game source (grimmoire) to get some damn story. Also don't even start with that "the single player wasn't meant to be a story mode". If not than what part of the game was supposed to deliver a story? The character development is not good. Plain and simple. I mean, if we players don't have a form of simple communication, than at least make the damn characters have some dialogue! All the "characters" are so damn emotionless and forgettable. With all of this in mind, the make or break point comes in. If the story was meant to be given in to us in time frames, than it NEEDS TO BE OFTEN. Most people don't buy "full" games just to not get a full game, but hey, that's Bungies plan I guess. HOWEVER, if that's true than the coming story missions absolutely have to be free. What we got was not a $60 dollar story. And if we have to keep shelling out money just for a simple story, than that is the breaking point. And you know that none of this can be denied. If you have a valid argument to why I am wrong, than please enlighten me.[/quote] The main story IS free. The expansions are self contained stories.

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                • The game experience is marred by many issues that come up once you reach the lv20 soft cap. I understand Destiny seduced a myriad of players from different genres by trying to reach a soft spot between the said genres. It wants to tell you a story like an RPG would, but doesn't. It wants to engage you in a world full of adventures to be discovered and rewards to be earned, like an MMO, but it doesn't. It wants to thrill you with solid shooting mechanics of the FPS genre and its competitive game play, but it doesn't. I feel like most people here, underwhelmed by the first stretch of a game with such solid foundations but so underdeveloped. Reaching the soft cap shows that content is short on variety; the world is absolutely empty and the progression and loot systems broken. On the bright side, Bungie told us that the first week of play would be analyzed in order to see how the player base behaves and set the content release accordingly. They suggest there’s more content to savor and maybe we still have not seen it all. I hope they can surprise me, but if the so promised content comprises of a series of raids and strikes aimed at equipment grinding and empty progression, they run the risk of losing most of its player base. With the game as it is now, I’ll not buy an expansion. Personally, I want to find missions and random encounters or bits of story while patrolling, no those lame marker fetch quests or public events all the time. I want to feel the need to strategize with my friends of different classes to beat a boss instead of running around spraying bullets at sponges. I want to take a friend into an old story mission or strike in order to help him up and be rewarded properly, after all the game clearly scales damage and life for high level players when playing with lower level friends. Finally I want to be awarded after being the top player on a crucible match instead of seeing a low level guy that ranked last on the losing team earning a legendary sniper rifle. I think Bungie has gotten itself in a very risky and awkward position, by not fulfilling expectations of FPS fans, RPG fans and MMO fans; they might end up losing some players in favor of others or alienating all of them by trying to keep things as they are.

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                  • here's the thing about the story (or lack thereof), if bungie's stance is that you have to buy 4 dlc's before the story really gets going, guess what? your player base won't be there because they weren't drawn into the game in the first place, meaning they will not purchase the DLC because they just don't care about the story because there is a lack of it. MMO's make up for this with the social aspect to the game. Destiny is far from social, it doesn't do much to encourage exploration, interact with the environment, or talk to other people. Heck, you don't even talk to npc's to get some story or background on whats going on. BUNGIE! people will not buy the dlc, because they will stop caring about the game. You didn't draw us in to the Destiny universe with this release, so far I dont really give a crap about the traveler, or even know whats really going on, and I'm level 25. And please make a LFG tool, and steal some talent from the other MMO's to teach you guys how to get players to socialize with each other, the environment, explore, and with the know how make interesting NPC's and main characters that drive the story and background to your Destiny universe, cause this release did not get it done.

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                  • I agree totally, this game lacks any gripping story line, there isn't any real development of characters and in game lore is... Non existent. Killing an archon stolen from the prison of elders in the reef... You what pal?

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                    • Destiny is not over. Get it? Yes they were lackluster release enough material from the start which is a huge error. I just don't understand why people complain so much about developers. If you have a better idea learn how to code and make it yourself. Will you then give away free content too?

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                      • They have to do something

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                      • No. Sorry. Nothing HAS to be free. This is what is wrong with our society. It's filled with people who for some reason or another harbor this childish sense of entitlement. You paid a measly $60 for a stunning experience. You can try to argue that 60 dollars should get you more but that would be a ridiculous claim. This game is massive. The base game you have was $60. If a game like The Force Unleashed or other crap games sell for $60 this is a gem in comparison. Pull your tampon out and lose your youthful view on the world. There's No Such Thing As A Free Lunch.

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                        • Edited by Zero the Remnant: 9/16/2014 3:13:07 AM
                          They won't be. I would like them to be...but they won't be... I'll just quote myself from some previous threads... [quote]I call it a Monthly Subscription in disguise. Most folks who have never played a MMORPG see "Subscription" and shy away. So games say they are "Free to Play" but they cripple you to the point where you spend an massive about of money to "unlock" features, or "Pay to Win". What Activision tends to do is make folks pay monthly through DLC. Most MMORPGs feature plans such as 1 month, 3 Month, & 6 month plans. What you'd spend on a 3 month plan tends to be what DLC packs add up to for these "Free to Play Games" All the skins, weapons, modes, maps, and etc are all priced to look cheap seperately. But when added up. End up costing more than a standard MMORPG sub. If Destiny has new DLC every month and it cost the 19.99 each dlc pack costs...then...yeah. There is your monthly sub. And Activision's/Bungie's profit.[/quote] This game is so Barren. I expect to see DLC every month.

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                          • Started a new topic: the trouble with Destiny

                          • +1

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                          • Edited by Strong Dawn: 9/15/2014 8:56:54 AM
                            I would guess that the majority of players played the Beta? All those who did, what were your thoughts on the story and the way it was presented? The point I am trying to make is the kind of story we have been told and the manner in which we are being told it should not be a surprise or a shock. The Beta went to the first moon mission and everything I have played this far has been exactly the same (length, presentation) - identical to the Beta. At the time I don't recall much fuss on these forums about the story being a let down. People were mostly expectant and intrigued to where things would go. So, I find these moans about the story slightly puzzling - people got part of the same story they already played, the structure, the cutscenes - enough to extrapolate (and accept) what kind of experience they'd have at retail. My second point is this: for everyone that rushed through and gobbled up as much of the story as they could, ignored multiplayer, power levelled and saw the end credits, how much more content story wise will be enough for you? These things take time to write, storyboard, plan, develop and implement into the game. What you just rushed through is probably years of work in the making (despite you not giving credit for it). I suspect that whatever Bungie give us in DLC (paid for not) will not be long enough for some players to perceive 'value for money' - just like the main story, they'll blow right through it as quickly as possible because it's yet another milestone or task in front of the player that needs to conquered.

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                            • Yeah OP is right. It's not that the story is bad or anything, it's just way not deep enough for a game of that type. BUT everything is well planned to develop an army of reaaaaally cool developments. I heard the game cost 500m $ to do - there is no way they put everything in there, so they might be saving some for events to come. But if they're planning on releasing DLCs like breadsticks to deepen the game, they'd better make them free. As someone said, the story itself isn't worth the 70 bucks. I know this is not all about the story but it's just that the few elements we have indicate to a way deeper game. It's set in the freaking universe. There's no limit to what they can do. I personally didn't like too, the fact that you're a damn hero after like 8 hours of story missions. This is common in MMO games though. The storyline makes you a hero though there are thousands achieving the same objectives. We should never have downed 'the God' of the Vex, we should have downed 'a God' though I imagine they're gonna develop greater threats in the future. Maybe we just don't know. So yeah, they're gonna DLC the sh*t out of us. It would be a miracle if they'd be free. Very unlikely for a 500m $ game.

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