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#feedback

originally posted in:The Beautiful Bastards
Edited by Squishie: 8/5/2014 5:24:23 AM
21

Tower Suggestions for Improvements

So while at the tower, I took note of a few things that I believe can be improved on in no particular order. Also, I'm posting this here because my other post just sank down into the abyss of forgotten dreams and I'm hoping more attention can be took note of here. So here are little slivers of what I think could make the Tower a more enjoyable place. [b]1.[/b] Perhaps you guys could polish the animations when walking about in the tower. It's alright, nothing that bothers me, but perhaps it can be more fluid, and swift. A great example of this is Watch Dogs. When you play as Aiden Pierce, his body is well animated. The turns, slides and sprints all transition well into each other, and it adds to an immersive experience. I'm not saying that the animations are bad, because they're far from it, but they feel choppy and abrupt. Perhaps you guys could polish. This can also include little quirks like seperate animations when running down stairs and such. [b]2.[/b] Many other people have noted this, but I feel as if we should be able to communicate with citizens and vendors through dialogue options. This is because it adds a great opportunity to learn bits about the universe of Destiny. After all, we're dead, and as our Ghost said, "You're going to see a lot of things that you won't understand." For vendors, perhaps we could even get to know them, so we see them more as people rather than glamourfied dispensers. [b]3.[/b] When I first heard of the Tower, it was one of my most anticipated places in the game. Maybe it was just me, but I was significantly underwhelmed. When we found out about vendors, I imagined a magnificent [url=http://www.gameranx.com/img/13-Mar/destiny-art-3.png]marketplace[/url], full of shops, each with a [url=http://www.japan-guide.com/g3/3931_01.jpg]variety[/url] of different products with their own unique styles and decorations, like a swordsmith's personal garnish to his own crafts. I would love to see many different cultures clash in one staggering sight, it would add so much color (figuratively) to the Tower. *Also, when I heard of factions, I imagined large, grand and elaborate halls representing each and every one of them with their own style of architecture. In terms of size, probably [url=http://www.nadler.com/public/2005_Friedrichshafen/Oldster_Hall_2.jpg]this[/url] would be alright, with the exception of a higher ceiling. [b]4.[/b] The [url=http://www.gameranx.com/img/13-Mar/distiny-art-2.png]plaza[/url] is tiny! And I don't even know if there is one, because it isn't even on the map! Also, there aren't many people in the Tower, it's about 10 people at max throughout, even during the iron banner, where people would be rushing in to Lord Sladin. Perhaps 30, even 40 on screen would be [i]okay[/i] for next gen consoles (PS4/XB1), especially after seeing the sheer scale of NPCs in [url=https://www.youtube.com/watch?v=IiBmbzCcfGE]AC Unity.[/url] [b]5.[/b] A vast variety of recreation would be awesome in the Tower. It'd give players more things to do after returning from missions rather than just turning in engrams and storing items. Perhaps an elevator or staircase can bring guardians into an indoor racing track, where they can test out and race with their sparrows, or a shooting range where you can test out your new sweet weapons without having to clamber onto a seperate activity. Some people even mentioned restaurants where they can eat snacks just because they can. It might have been me, and that I was expecting a bit to much. *I know this is a lot to ask for, especially less than two months from release; but could you perhaps consider this in the future, Bungie? Thanks to anybody who took their time to read this. *EDITS are marked by these ([b]*[/b])

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  • Edited by Caytus The Heir: 7/28/2014 10:33:59 AM
    its meant to be post apocolyptic, not really a full on prospering tower for VIP's i agree with number 1 and maybe number 2 number 5 is a long shot but maybe, dont really agree with 3 or 4, though i do feel the tower is a little empty, add some NPC guardians walking around.

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