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Destiny

Discuss all things Destiny.
8/1/2014 12:21:13 AM
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TOP 5 Reasons to Cancel Your Preorders!

[b]TOP 5 Reasons to Cancel Your Preorders![/b] [b]5 - No Ranking System[/b] - Why play competitive multiplayer if everyone wins? This type of special Olympics feel good pseudo-competition caters only to bad kids and offers nothing for skilled or veteran players. It creates a CoD style of cancerous gameplay where the only thing people are concerned with is maintaining a high K/D so nobody plays objective, rather they will simply go for kills or camping, regardless of gametype. Ranking Systems cater to all players, allowing a quick measure of skill level and experience, and ensure that each player is matched properly to others on their level. Apparently Bungie just wants everyone to suffer, with the veterans crushing bad kids game after game, except when bad kids join in progress and ruin their games. [b]4 - No Ranked Matches[/b] - Ranked matches are integral to FPS games, and offer a much higher level of competition to skilled and veteran players, while bad kids are free to goof off casually in Social/Unranked. Also a big part of Ranked matches is tighter structure, less probability of teammates quitting, less probability of getting matched with bad kids, no join in progress, no team swapping and NO SPLITTING YOUR 6 MAN FIRETEAMS. Having the choice between Ranked and Unranked caters to every player, yet Bungie is firm on making everyone play like a bad kid. [b]3 - Artificially Inflated Difficulty[/b] - The best way to describe this complex system to a noob is probably to explain what the opposite is. Halo 3, for example, did not have a level system, yet as the game progressed enemies still got stronger by having better armor, shields, weapons and tactics, not to mention brute force numbers. However, as long as you were skilled, you could dispatch any enemy with well placed headshots from a sniper, a rocket, or a close blast from the ol shottie. Destiny seeks to dismantle this well balanced structure and instead make every enemy carbon copies of the last, the only difference is their level. Higher level enemies are magically IMMUNE to headshots, rockets and buckshot, and can OHKO you instantly. This is not revolutionary gameplay. This is not a challenging and rewarding system. This is not skill based design. No this is lazy programming bordering on mentally challenged. Rather than customize each enemy, progressively increasing the AI intelligence and gear of the enemies as the game goes on, Bungie decided to let the level system act as an artificial buffer to ensure you cant run through the game with a sniper rifle and skilled aim, rather you must constantly play the grind game to level match (or even overlevel) the enemies before you can even damage them. [b]2 - Level Buffer Is One Sided[/b] - So you couldn't kill a level 15 Dreg while you were level 8 in the Beta? Maybe you dreamed of being level 20+ one day and returning back, and feeling like a god as that Dreg couldn't damage you? WRONG. Thanks to IGN's latest Destiny video mishap - [url=http://www.ign.com/articles/201407/31/destiny-what-a-level-29-badass-looks-like-a-ign-first?watch]See What a Lvl 29 Titan Can Do[/url] - it is painfully clear and depressingly obvious that even a maxed out lvl 29 Titan with exotic/legendary gear can still get killed relatively quickly by a lvl 2 Dreg. Not only that, but those level 2 Dregs still take the same amount of shots to kill with the exotic Red Death as when you used a crappy starter rifle in the Beta. Perhaps Bungie's intention is to prevent farming? But in that case get rid of levels altogether rather than making them one sided and punish every player, especially the ones that actually put in the long hours and effort to max out their characters and gear. Thanks Bungie, but no thanks. [b]1 - Huge Letdown from E3 2012 Lies[/b] - Bungie has probably spent 499 million of their 500 mill budget on hyping Destiny up, creating fake gameplay vids, building a huge army of blind fanboys and sheeple from among the CoD/Doritos/IGN/Fedora community as well as first time FPS noobs that never played Halo 2/3, Counterstrike, or Gears of War, and telling us all the sweet things we want to hear while ignoring the negative/ stuff that matters. From little things such as the E3 demo vid where characters drop in from their (dare I say "flyable and customizable" ships) into the gameworld to spawn next to their friends, to bigger things such as the whole "this Tower is not a skybox. In Destiny everything is explorable. You can go anywhere you see", well that's funny because the Tower IS just a skybox, you cannot go down to the City, and invisible walls and WARNING RETURN TO MAP IN 10 SEC kill timers ensure that you NEVER get to explore really anything you see that's off the main path. This ensures Destiny is an on-rails shooter rather than an open-world mmorpg, with such simplified elements of exploration that they DIDNT EVEN NEED TO BOTHER INCLUDING INGAME MAPS. Destiny is truly a game designed for casuals and bad kids. Its both limited by having to run on old gen systems, as well as the poor design choices that Bungie has been consistently making since Halo Reach. And just like Halo Reach, everyone will still buy the game and pretend to love it, (especially the ghost edition superfanboys) yet as soon as the hype dies (roughly 4-6 weeks post launch) the servers will be barren and everyone will have moved on/forgotten/surpressed the bad memory, at least until Destiny 2 is forcibly rushed by Activision and released years ahead of schedule. "10 years of content planned for Destiny"? LOL GG Bungie trolls.

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  • Are people still commenting....

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    • Dude please stop posting it's getting quite annoying seeing your arrogant and pretentious posts about this game not being what you want it to be. Go stoke your egotistical need to be notice as a pvp pro mlg fagboy on a different forum. Try that new forum #WhineyLittleBitchWantsAttention

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      • You played the beta for over 68 hours. You must have really hated the game bro. Enjoy whatever super pro anti "bad kids" game that comes along and good day sir.

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      • Yeah.......no

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      • You put way too much effort into this.

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      • Here is what you need to do. 1. Write those 5 reasons+conclusion on a sheet of paper. 2. Fold it. 3. Put it in some water to make it a bit softer 4. Shove it up your ass You're welcome :)

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      • All that you said is sadly true, but I'm still buying the game because I'm bored and have nothing to play coop with my friends.

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      • Sounds like your wanting a competitive FPS, an this is not that game. Never use Gears of War in the same line as Halo an Counter Strike, game is a joke an all those you listed besides Halo 2 have no real valid ranking system. Haven't played a game on consoles since Halo 2 that has had a decent ranking system, all just pointless numbers they put weapons behind to get you to come back day after day.

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      • Hey man I see what your saying and I strongly advise you to take your 5 dumb a$$ reason and stick it where the sun doesn't shine

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      • Don't buy it then, Problem solved, You're welcome.

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      • The funny thing is.. If Bungie found this post on their own website threatening to the sales of their game, they could easily just remove it from the forums. .But you make such an incredibly poor case that I don't think they're even gonna bother.

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      • Wow. Somebody's mad cuz a particular game duz not suck. And they do. Could it be the the one bagging on a set of revolutionary features that are not in his usual fanboy diet?

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      • Oh this guy again

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        • dude, did you really waste THAT much time trying to convince ppl not to but this game? if you dont like Destiny then dont buy it! why spend so much time going on and on about it?

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          • I agree. But then again if I was really into competitive for this game i wouldn't play on ps4. COD and halo on Xbox One.

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            • Completely agree. I'm really worried about this game.

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              • Edited by WrathOfTheRoyal: 8/1/2014 3:16:38 AM
                [quote]5 - No Ranking System - Why play competitive multiplayer if everyone wins? This type of special Olympics feel good pseudo-competition caters only to bad kids and offers nothing for skilled or veteran players. It creates a CoD style of cancerous gameplay where the only thing people are concerned with is maintaining a high K/D so nobody plays objective, rather they will simply go for kills or camping, regardless of gametype. Ranking Systems cater to all players, allowing a quick measure of skill level and experience, and ensure that each player is matched properly to others on their level. Apparently Bungie just wants everyone to suffer, with the veterans crushing bad kids game after game, except when bad kids join in progress and ruin their games.[/quote] Ever heard of playing games because they are fun? Remember the good old days where we just wanted good gameplay? A number next to your name means nothing. Hidden Trueskill (which the game was never said to not feature have, solves all of your problems you just want to stroke a digital number next to your name) [quote]4 - No Ranked Matches - Ranked matches are integral to FPS games, and offer a much higher level of competition to skilled and veteran players, while bad kids are free to goof off casually in Social/Unranked. Also a big part of Ranked matches is tighter structure, less probability of teammates quitting, less probability of getting matched with bad kids, no join in progress, no team swapping and NO SPLITTING YOUR 6 MAN FIRETEAMS. Having the choice between Ranked and Unranked caters to every player, yet Bungie is firm on making everyone play like a bad kid.[/quote] QQ more, or play a different game that does cater to you. Thankfully during these years, there is a HIGH variety of games you can get into. [quote]3 - Artificially Inflated Difficulty - The best way to describe this complex system to a noob is probably to explain what the opposite is. Halo 3, for example, did not have a level system, yet as the game progressed enemies still got stronger by having better armor, shields, weapons and tactics, not to mention brute force numbers. However, as long as you were skilled, you could dispatch any enemy with well placed headshots from a sniper, a rocket, or a close blast from the ol shottie. Destiny seeks to dismantle this well balanced structure and instead make every enemy carbon copies of the last, the only difference is their level. Higher level enemies are magically IMMUNE to headshots, rockets and buckshot, and can OHKO you instantly. This is not revolutionary gameplay. This is not a challenging and rewarding system. This is not skill based design. No this is lazy programming bordering on mentally challenged. Rather than customize each enemy, progressively increasing the AI intelligence and gear of the enemies as the game goes on, Bungie decided to let the level system act as an artificial buffer to ensure you cant run through the game with a sniper rifle and skilled aim, rather you must constantly play the grind game to level match (or even overlevel) the enemies before you can even damage them.[/quote] I see that you aren't used to RPG mechanics. Because this should have been expected. Destiny is not a full-fledged FPS and it is not Halo 3 - One of the easiest halo campaigns (no THE easiest) and the worst AI's for a "skill" example. Terrible choice here. [quote]2 - Level Buffer Is One Sided - So you couldn't kill a level 15 Dreg while you were level 8 in the Beta? Maybe you dreamed of being level 20+ one day and returning back, and feeling like a god as that Dreg couldn't damage you? WRONG. Thanks to IGN's latest Destiny video mishap - See What a Lvl 29 Titan Can Do - it is painfully clear and depressingly obvious that even a maxed out lvl 29 Titan with exotic/legendary gear can still get killed relatively quickly by a lvl 2 Dreg. Not only that, but those level 2 Dregs still take the same amount of shots to kill with the exotic Red Death as when you used a crappy starter rifle in the Beta. Perhaps Bungie's intention is to prevent farming? But in that case get rid of levels altogether rather than making them one sided and punish every player, especially the ones that actually put in the long hours and effort to max out their characters and gear. Thanks Bungie, but no thanks.[/quote] And i'm completely fine with it. I wouldn't want lvl 2's simply being erased from existence just by being nearby. Have you ever played borderlands 2 as a lvl 81 in a friend's game who is much lower than you? Not very fun. Actually it's quite boring being invincible. I like that bungie keeps the challenge. I also like the leveling system as is - it lets you fight stronger enemies who are higher, but keep the challenge from the lower areas. Win/Win situation here. [quote]1 - Huge Letdown from E3 2012 Lies - Bungie has probably spent 499 million of their 500 mill budget on hyping Destiny up, creating fake gameplay vids, building a huge army of blind fanboys and sheeple from among the CoD/Doritos/IGN/Fedora community as well as first time FPS noobs that never played Halo 2/3, Counterstrike, or Gears of War, and telling us all the sweet things we want to hear while ignoring the negative/ stuff that matters. From little things such as the E3 demo vid where characters drop in from their (dare I say "flyable and customizable" ships) into the gameworld to spawn next to their friends, to bigger things such as the whole "this Tower is not a skybox. In Destiny everything is explorable. You can go anywhere you see", well that's funny because the Tower IS just a skybox, you cannot go down to the City, and invisible walls and WARNING RETURN TO MAP IN 10 SEC kill timers ensure that you NEVER get to explore really anything you see that's off the main path. This ensures Destiny is an on-rails shooter rather than an open-world mmorpg, with such simplified elements of exploration that they DIDNT EVEN NEED TO BOTHER INCLUDING INGAME MAPS.[/quote] Hm, fair enough complaint but you see - it's really your fault for falling for the hype train in the first place. I loved the beta and expected it to be exactly as it was. Had very few complaints. Destiny is not the game for you, not every game is meant for everyone, so you don't have to play it - it is as simple as that really. No one has forced you to buy the game or do anything. You are choosing to do the things you are doing and if you don't like it move on to something else. So you can either stop falling for hype trains or just keep crying about it.

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                • Spot on.

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                • The only way I would cancel my pre order is if 1. You could on digital lol and 2. If they took out sparrows

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                • These reason feel very bias to what you might want other than what everyone else wants. Just saying.

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                • I agree with number 2

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                • I play games for the story, not competitive multiplayer.. [spoiler]I'm keeping my Ghost Edition.. <3[/spoiler]

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                  • It seems you were one of the fanboys now disappointed because you were blind by your fantasies and foolishly believed what the developers said. You should understand that Bungie never said Destiny is for pro gamers to compete... It is however a shared world for All gamers to enjoy. Not having a ranked multiplayer upsets you but not everyone, there are gamers who just want to enjoy playing the game. So, don't expect all games to satisfy your needs. You played the beta, the high lvl enemies are there to restrict you from exploring too much of this game. Why don't you complain the demo for dead rising and dying light have a time limit? OHKO is to secure the area where the developers don't want players to explore just yet. It is quite dumb to believe what the PR said for a game. Their job is to advertise their game, their job is to make you hyped.. It is up to your intelligence to decided whether they are true or a bit over the top... Some decent PR might tell the truth, some will lie, and I can tell right away that Deej is a guy will exaggerate things i.e. Lie. So why do you believe every word he said? Ubisoft lies a lot, EA, Activition, and more they all lie about their games because it is a business and they want you to buy the game, and some will fall for it, and say: this game sucks!! But hey, you need to learn from it. Even Bungie exaggerated the potential of Destiny, it is undoubtedly a good game, I enjoyed the beta, I saw its limits long ago and never unrealistically hyped about this game. So thanks for your info but no thanks, I will keep my ghost edition preorder.

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                  • You said not to preorder it, that doesn't mean we still shouldn't buy it regularly. Also, one question why do you hate Bungie so damn much if they made your best game Halo 3.

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                  • LOL

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                  • You must definitely be a master hunter. Not only does your bait bring in so much prey, it is also all true.

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