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#feedback

7/25/2014 2:55:31 PM
55

My feedback after playing too much Destiny

After playing more than 60 hours in Alpha and Beta combined here's a few things that I would want to see improved - more item drops during gameplay, less after the match is completed (it's more satisfying to pick engramms up instead of randomly getting items at the final scoreboard!) - generally there should be a bigger focus on dropped loot than it has right now, that's the most fun and rewarding aspect in a game like Destiny - we should have a discoverable map of the whole area accessible through the menu, just for better orientation and to find your teammates - more diverse spawns, not always the same mobs at the same places... even a simple solution like overspawn/underspawn would be cool so that sometimes more, sometimes less mobs spawn - rare spawns with higher drop chances (like rare-mobs in WoW) so that it's fun to re-visit locations at different times and levels - bigger focus on exploration than on simple combat, we need more loot crates, more hidden caves, more special places which you can only access with a vehicle or double jump, etc. - road kills, especially with Sparrows and Mosquitos, should be a bit (!) easier to pull off since it's much more fun than killing things the normal way - trade, or at least gift items to friends - map different emotes (like "Thanks", "Sorry", etc.) to the D-Pad in the menu - the "point" emote could create a visible "point" for other players, right now noone knows where you're pointing at - rotation during character creation would be nice And one last thing: PvP is great the way it is, don't let people tell you that it needs some drastic changes. The ONLY thing I would wish for is bigger maps and more emphasis on vehicles, the Moon Map (First Light) is perfect but the others are a bit too small. I want to drive through lush forest on Venus and big volcanos on Mars :) All in all this game is freaking awesome and I can't wait for release, great job Bungie!
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