[b]Destiny beta has been brilliant for the most part for me, some of my highlights have been;[/b]
[i]- The seamless player integration in single player
- The feel of the game
- The customisation of armou[/i]r
[b]
However some of the multiplayer has worried me, for example[/b]
[i]- I feel that supers can ruin the fun, for example, I cannot remember which class, but the class that allows you to have a 1 hit kill can be extremely frustrating when you die,
- Also the invisibility promotes camping which is very annoying
-vehicles can be very OP [/i]
What I suggest;
[i]- Have a few game modes for just gun on gun action, no supers no vehicles[/i]
Does people disagree, agree? Let me know
-
And exactly who did you face that went invisible? as far as I know the only thing that has invisibility is some of the fallen which aren't in pvp
-
You have a super... Use it and dodge others ppl supers :S Vehicles maybe are op i always avoid them so.. Never seen any1 being invisible so dunno what that was about
-
I've played the beta and will be playing the crap out of it when it releases. I am worried though about the multiplayer. I have a feeling that it is going to be unbalanced especially after the interview with bungie about the multiplayer. They gave a cop out answer of you"ll still achieve things even when you loose. if people have to have the best gear and best weapon, no one is going to play the multiplayer until they get it. I hope that bungie has a plan to balance everyone or the multiplayer is going to fail.
-
You have a super... Use it and dodge others ppl supers :S Vehicles maybe are op i always avoid them so.. Never seen any1 being invisible so dunno what that was about
-
Happy... getting heavy ammo is a joke and you think relying on long CDs to take out quickly repsawning vehicles is balanced... Dont quit you day job man. The supers are anoying but atleast its not CoD Halo edition. I have always hated one shot mechanics but im also tired of CoD so i am torn on that part but Vehicles are broken
-
I have a feeling you haven't even played the game
-
You can take out vehicles easy with supers or a nice heavy. Not OP
-
What it did wrong.. Alpha had very little motion blur.. Beta has way to much of that ugly shit! I hope the release doesn't have this.. It's hard in the eyes... Alpha for some reason ran smoother and the controls seemed tighter.
-
Edited by Shardholder: 7/18/2014 2:09:40 PMI like the new dynamic the supers add to pvp. I'm very board of the usual run n gun tactics. This adds a whole new level of gameplay which is just fine with me. Definitely agree about the vehicles though, extremely OP
-
Edited by Kevin Accetta: 7/18/2014 3:05:26 PMRegarding the supers, I only know of the [i]Golden Gun[/i], and yes it it easy to use, but it takes so long to charge that I don't mind if I die from it. Now the vehicles is another story, I believe there're two? The [b]tank[/b] and the [b]pike[/b]. The [i]tanks'[/i] are pretty slow, easy to get away from (or destroy), the [i]pike[/i] needs a nerf though. I've destroyed pikes by outplaying them, but when I use it I've gone on 10+ killstreaks easy, dying only to another pike. It needs either [u]slower rate of fire[/u], [u]less damage[/u], [u]slower movement[/u], [u]less/slower boosts[/u], etc.
-
Everyone has a one hit kill dude. :| Titans have a insta-kill ground pound, Warlocks have that purple energy ball of death and Hunters have the Halo 1 Pistol Successor.
-
The tank has been slowed down from the alpha so you are kind of a sitting duck in it so there so you can take out the driver if your good with a scout or sniper rifle, and if your super is up then its gone in one shot. But the Pikes are still a bit OP
-
I do agree on Vehicles though. Very OP especially Interceptors.