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Destiny

Discuss all things Destiny.
originally posted in:Team Turtle
3/18/2014 10:51:46 PM
53

Off the Beaten Path

I just realised how much I want to be able to explore in this game. When I think of the jungles of Earth and Venus, I want to be able to walk through them. I want to take cover in the foliage as the rain drips down through the green canopy above me. I want to hear the sounds of the trees and birds and insects around me. Then there's Mars. I want to walk the desert lands of Mars, trying to find the entrance of vaults and the gates of forgotten cities. I want to be able to see next to nothing in a blinding sandstorm as a march across with little more than a beacon on my HUD to guide me. On Europa I want the blizzards and ice shelves to crash around me. I want the sky to grow dark and be filled with its gas giant as it moves out of sight from the Sun. I want to trek through snow that comes up to my chest as the stars in the sky blend in with snowflakes. Am I asking for a lot? Yes. Am I asking for too much? Maybe, but this is my favourite part. This is what we did after the Darkness ended. We didn't care about consoles and fireteams and clans, only about what the game could be. Would you like something like this? What do you want from this game's worlds. Not gameplay, customisation, or anything like that. What do you want from the solar system. Deep caves with hidden waterfalls? High peaks with snowcaps? Wildlife? A barren wasteland or two? Ad astra.

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  • One thng that made Halo 2 so amazing was the lack of ANY barriers. I've made it a point to explore everything in Destiny, and it's probably my most favorite aspect of it. Yet everywhere I turn I run into the damned invisible walls. If I manage to find my waay out of the, then I get the damned 10 second auto-death countdown. Not cool. Not cool at all. Would It lead to weird locations? Probably, but thats half the fun of exploring. Maybe section haven't been fully rendered, but it would at least be nice. I got on top of the Radar dish tower thing that you have to head into for the first and only Alpha story mission, and was immediately greeted by pushy invisible walls.

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