[url=http://theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013]"Nintendo will focus on efforts that seek to stimulate the platform," the company said in its release, promising to expand Wii U sales "by providing software that takes advantage of the Wii U GamePad, utilizing its built-in functionality as an NFC reader/writer, and adding Nintendo DS Virtual Console titles to the Wii U software lineup."[/url]
[quote]Nintendo made an annual operating loss for the third consecutive year in 2013, ending up ¥46.4 billion ($457 million) in the red as Wii U sales failed to pick up following the holiday season. The Kyoto company's net loss was ¥23.2 billion ($228 million). [b]Total Wii U sales now stand at 6.17 million consoles worldwide, meaning that Nintendo sold just 310,000 in the quarter ended March 31st — a 20 percent drop on its performance a year ago...[/b]
Nintendo expects to return to the black in its 2014 fiscal year, forecasting an operating profit of ¥40 billion ($394 million) with 3.6m Wii U and 12m 3DS consoles sold. Shareholders may not take the claim at face value, though — CEO and president Satoru Iwata maintained until January that the company would make ¥100 billion profit in 2013, before backtracking dramatically and predicting a ¥35 billion loss on poor Wii U sales. As it turned out, Iwata underestimated the loss by more than ¥11 billion.[/quote]
Despite the one year headstart, the Wii U has already been overtaken in sales by the PS4. Nintendo recently announced it would try to improve its fortunes by building products that focus on quality-of-life, though no details have been surfaced there. So what, if anything, can Nintendo do to save the Wii U?
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The Wii U is probably buggered, but Nintendo ain't.