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Destiny

Discuss all things Destiny.
Edited by UnTouchableV: 3/21/2014 5:42:36 PM
0

Destiny would better when...

Destiny shouldn't care on noobs...it would be better if it has... -rare loot ( it shouldn't be easy to get weapons armors and other stuff from enemy (no massdrop) and it should be very hard to get rare items like exotics...i mean harder then in the game "silkroad" and there shouldnt be missions or events where its guaranteed in succes to get a rare...cuz then everyone would repeat this and there would be many player with best weapon/gear in a short time...in my opinion there should be an upgrade system where in failure the weapon/gear is destroyed, to sink the value of weapons/gears in the game and to keep the price of them high in the tradehouse) - open world pvp...i say it again pls dont care on noobs at this point -one big world where all ppl in (no other annels and no player limit) -difficult skillbuild on character, weapon and more...skilltrees in many ways to combination so it should be immpossible to have all skill and everyone will be unique...skills shouldn't be easy to reset if anyone skilled wrong -raids ok , to play alone with mates and to get pricez and higher chance for dropping good or rare stuff but there should be a time where u can enter some raids and there should be limits...btw raids shouldn't be harder then openworld event or rare enemys ( there should be boss enemys who spawns very rare and random in time, maybe in a specific area or in the hole worldand they should be very strong , most of them giant or bigger then the normal enemys and only killable with many players or from very high players) -safezone like towns where people cant fight and where no enemys spawns...for trades and more -open world missions example :where players need to safe his cavern from one town to the next town , on the way should be dangerous places with enemy attack from from mobs and other player who have choosen to be a thief or so Sry 4 bad english hope u understand it

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