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Destiny

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11/24/2013 3:45:50 PM
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Bungie Tech: Bringing Destiny to Consoles and the Thoughts Behind It.

[b]Bungie: Destiny can surpass Halo, sit alongside Star Wars | GamesIndustry International[/b] [quote]GamesIndustry International caught up with Bungie COO Pete Parsons to talk about the studio's grand ambitions for Destiny's 10-year arc, how the company is future-proofing itself, what next-gen really means and more.[/quote] Dated August 26, 2013. Ignoring the grandiose title, here is an article from GamesIndustry that discusses the development of Destiny. Namely, how Bungie plans to build a game on separate consoles and console generations while maintaining the experience across all of systems.... "future-proofing." Here are a few stand-out quotes: [quote]"It's no longer just about the hardware. It's about these wonderful networks on both PlayStation and Xbox... The hardware is absolutely subordinated to those communities, and that's great for us because that's what we've been trying to do for a long time"[/quote] [quote]"We're going to be on all consoles, and we've been working on this game for five or six years, maybe even longer, so long before there's even been a thought of next-gen we've been thinking about what kind of universe we want to create. I would argue that next-gen games are going to be wonderful in terms of visuals, but I believe that unlike prior console generations that have really been about the hardware, it's no longer just about the hardware. It's about these wonderful networks on both PlayStation and Xbox; they created these wonderful, vibrant, gigantic communities."[/quote] Discussing future-proofing: [quote]"We knew we were making this game on a 10-year arc and we did a bunch of planning around that. We had to plan what our team would look for such an ambitious project, what we had to do with our technology to be future proof. We didn't say we have to plan for the next-gen consoles, but we said we have to plan to be on any platform possible," Parsons said. "We didn't set out to think just about the consoles, so we actually changed our development philosophy. What we decided to do was make one central design build, and then understanding how we export that to each of the individual platforms - that's the right way to future proof our technology, particularly when you're making a much more living, persistent world. That allows us not only to think of the platforms of today and tomorrow but also other platforms as well."[/quote] [quote]We have a pretty good understanding of what we want to do over a ten-year period with Destiny, which is not to say we know exactly where the gameplay and story will go, but we've future proofed ourselves on a number of levels with technology and how we built the team and how the team interacts, and what we think our narrative arc looks like. Imagine many many thousands of pages on how we future proof ourselves in a way we never did for Halo because we didn't know what came after Halo 1. And we didn't know what came after Halo 2. [/quote]

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