[quote]“We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game – almost heretical things to first-person shooters at the time,” he said.
“We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo ’cause nobody wants to.”[/quote]
Edit:
I'd like to congratulate GameFront for flailing about, grasping at straws for attention. gg no re
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That's a huge reach, I don't see it as saying anything about PC. It sounds more like he's referring to how shooters used to require massive amounts of skill like Unreal Tournament or Tribes. Sure you could play them with a moderate amount of skill, but the ceiling was so high the people who were GOOD absolutely dominated everyone. Watch some old UT tournament footage or something to see the kind of crazy skill that doesn't exist in shooters anymore because they don't support it. They aren't as fast paced or anything. Now you pick up a shooter, the skill floor is much lower and because of game mechanics like slower movement speed and bigger reticles the ceiling is lower too. That's what I took away from his comment. Halo helped make the genre more mainstream, but lowered the skill ceiling by a lot.