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#Halo

10/11/2012 2:51:44 AM
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C.E. -The Trump Card

Was arguing with a guy at work about how great Halo was, and realized something. If there was one singular thing that separated C.E. from its contemporaries (and a lot of games since), it was enemy psychology. No other game did so much to make you believe the enemies were real. Varying states of alarm/quiet...many games still don't seem to have that. Or even non-combat animations half the time.
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#Halo #HaloCE

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  • Wort wort wort

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  • [quote][b]Posted by:[/b] nesteggfailure Glad to hear you're feeling right, as my favorite L4D2 character would say. Well, as much as I hate to be a whiny blam, I've got more issues with H-4 than National Geographic at this point. That's always a satisfying area, if not exactly fun. I think we wanted too much for 4. (As always) CE was truly so far ahead of its time...even with the benefit of its example...games that followed just...couldn't emulate it... [/quote]Yeah I should have lowered my expectations... to the point of having none. On the bright side, I got to try out Spartan Ops on Co-op today. Much more enjoyable than playing it Solo. Yep. All the work that went into each Elite AI was worth it.

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  • Glad to hear you're feeling right, as my favorite L4D2 character would say. Well, as much as I hate to be a whiny blam, I've got more issues with H-4 than National Geographic at this point. That's always a satisfying area, if not exactly fun. I think we wanted too much for 4. (As always) CE was truly so far ahead of its time...even with the benefit of its example...games that followed just...couldn't emulate it...

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  • [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] nesteggfailure "My head was miles away from my body. My plan to unleash a Goldie on the Flood in Two Betrayals backfired." Ah, you were drinking... As I am now. I only get on here when I'm good and slappy. Is alright. We're all friends here...unless you do a jerky Flood maneuver...[/quote]Sure, let's go with that.[/quote] Sounds good, old buddy. [/quote]Well comrade, now what do we discuss? Ever since I've left Flood and Universe, I am feeling empowered once moer!

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  • [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] nesteggfailure "My head was miles away from my body. My plan to unleash a Goldie on the Flood in Two Betrayals backfired." Ah, you were drinking... As I am now. I only get on here when I'm good and slappy. Is alright. We're all friends here...unless you do a jerky Flood maneuver...[/quote]Sure, let's go with that.[/quote] Sounds good, old buddy.

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  • [quote][b]Posted by:[/b] nesteggfailure "My head was miles away from my body. My plan to unleash a Goldie on the Flood in Two Betrayals backfired." Ah, you were drinking... As I am now. I only get on here when I'm good and slappy. Is alright. We're all friends here...unless you do a jerky Flood maneuver...[/quote]Sure, let's go with that.

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  • "My head was miles away from my body. My plan to unleash a Goldie on the Flood in Two Betrayals backfired." Ah, you were drinking... As I am now. I only get on here when I'm good and slappy. Is alright. We're all friends here...unless you do a jerky Flood maneuver...

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  • [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] gorocurt I couldn't agree more. It is always a stuggle to take down an elite. You get to know their behaviour and then they suprise you and stuff. It's awesome and great for replay-ability.[/quote]I relish in competition. That doesn't happen to me in Halo 4. I always know what they're up to (except when I'm scoped in).[/quote] There's an app for that now. (Rare hat tip to H-4...see your loadouts...) Eh. I dislike competition...any two blam-holes can fight over something. Cooperation is far more rare and ultimately worthwhile. Is what raised us from cowering from cave hyenas to where we are now. [/quote]The last time I "cooperated" with a bunch of Elites, I was an ostrich.[/quote] Uh...ok. Not quite getting it, but...alright. -blam!-. [/quote]My head was miles away from my body. My plan to unleash a Goldie on the Flood in Two Betrayals backfired.

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  • [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] gorocurt I couldn't agree more. It is always a stuggle to take down an elite. You get to know their behaviour and then they suprise you and stuff. It's awesome and great for replay-ability.[/quote]I relish in competition. That doesn't happen to me in Halo 4. I always know what they're up to (except when I'm scoped in).[/quote] There's an app for that now. (Rare hat tip to H-4...see your loadouts...) Eh. I dislike competition...any two blam-holes can fight over something. Cooperation is far more rare and ultimately worthwhile. Is what raised us from cowering from cave hyenas to where we are now. [/quote]The last time I "cooperated" with a bunch of Elites, I was an ostrich.[/quote] Uh...ok. Not quite getting it, but...alright. -blam!-. [Edited on 01.01.2013 8:50 PM PST]

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  • [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] gorocurt I couldn't agree more. It is always a stuggle to take down an elite. You get to know their behaviour and then they suprise you and stuff. It's awesome and great for replay-ability.[/quote]I relish in competition. That doesn't happen to me in Halo 4. I always know what they're up to (except when I'm scoped in).[/quote] There's an app for that now. (Rare hat tip to H-4...see your loadouts...) Eh. I dislike competition...any two blam-holes can fight over something. Cooperation is far more rare and ultimately worthwhile. Is what raised us from cowering from cave hyenas to where we are now. [/quote]The last time I "cooperated" with a bunch of Elites, I was an ostrich.

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  • [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] gorocurt I couldn't agree more. It is always a stuggle to take down an elite. You get to know their behaviour and then they suprise you and stuff. It's awesome and great for replay-ability.[/quote]I relish in competition. That doesn't happen to me in Halo 4. I always know what they're up to (except when I'm scoped in).[/quote] There's an app for that now. (Rare hat tip to H-4...see your loadouts...) Eh. I dislike competition...any two blam-holes can fight over something. Cooperation is far more rare and ultimately worthwhile. Is what raised us from cowering from cave hyenas to where we are now.

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  • [quote][b]Posted by:[/b] gorocurt I couldn't agree more. It is always a stuggle to take down an elite. You get to know their behaviour and then they suprise you and stuff. It's awesome and great for replay-ability.[/quote]I relish in competition. That doesn't happen to me in Halo 4. I always know what they're up to (except when I'm scoped in).

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  • I couldn't agree more. It is always a stuggle to take down an elite. You get to know their behaviour and then they suprise you and stuff. It's awesome and great for replay-ability.

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  • lol k

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  • Thanks for the offer, Misguided (&chicken). After ten+ years of playing with myself, am not sure I'd know what to do with a partner. (Insert "giggity." For reals, gave my headset to a guy at work. And I only have strategy for Ep. 5, Ch.1 achievement. The generator thing should be doable with 2 people, but, the survivor thing....uh...?) PM me if you're desperate. The Live trial is good for a few more days, but I'll only try on Legendary. Have only played 4 on Legendary, and, achievements be damned, I'm only playing it that way. Is my hangup.

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  • [quote][b]Posted by:[/b] Dark Hunter 2100 [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] Dark Hunter 2100 [quote][b]Posted by:[/b] Sliding Ghost I must know what other games have it!! Do tell us Invasion, of the games that are from 2003 and up. I still have enough Microsoft points to buy a game...[/quote] Republic Commando's AI was superb. In many situations, if you and your squad didn't push the enemy, they would start pushing you. The AI never "idled" like in CE, but the AI made combat fluid. But if you play RC, you play it for the squad gameplay, though its multiplayer was also really good.[/quote]But I like it when they idle. :( Is this available on the Xbox Live marketplace?[/quote] It might be, but its a classic Xbox game from 05. Again, idling is replaced with smart "hunting" AI. Republic Commando is pretty fast-paced to begin with, you wouldn't even notice whether or not they like to idle because you too busy finding ammo for you weapons and re-positing and giving roles to your squad member for your next engagement. I will admit the maps are...somewhat linear, but that's not out of laziness; its so squad combat is fully optimized. [/quote]Huh. So it's a type of patrolling behavior? Well I've seen it mentioned on the Flood several times. I'll check it out eventually.

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  • [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] Dark Hunter 2100 [quote][b]Posted by:[/b] Sliding Ghost I must know what other games have it!! Do tell us Invasion, of the games that are from 2003 and up. I still have enough Microsoft points to buy a game...[/quote] Republic Commando's AI was superb. In many situations, if you and your squad didn't push the enemy, they would start pushing you. The AI never "idled" like in CE, but the AI made combat fluid. But if you play RC, you play it for the squad gameplay, though its multiplayer was also really good.[/quote]But I like it when they idle. :( Is this available on the Xbox Live marketplace?[/quote] It might be, but its a classic Xbox game from 05. Again, idling is replaced with smart "hunting" AI. Republic Commando is pretty fast-paced to begin with, you wouldn't even notice whether or not they like to idle because you too busy finding ammo for you weapons and re-positing and giving roles to your squad member for your next engagement. I will admit the maps are...somewhat linear, but that's not out of laziness; its so squad combat is fully optimized.

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  • [quote][b]Posted by:[/b] Dark Hunter 2100 [quote][b]Posted by:[/b] Sliding Ghost I must know what other games have it!! Do tell us Invasion, of the games that are from 2003 and up. I still have enough Microsoft points to buy a game...[/quote] Republic Commando's AI was superb. In many situations, if you and your squad didn't push the enemy, they would start pushing you. The AI never "idled" like in CE, but the AI made combat fluid. But if you play RC, you play it for the squad gameplay, though its multiplayer was also really good.[/quote]But I like it when they idle. :( Is this available on the Xbox Live marketplace?

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  • [quote][b]Posted by:[/b] Sliding Ghost I must know what other games have it!! Do tell us Invasion, of the games that are from 2003 and up. I still have enough Microsoft points to buy a game...[/quote] Republic Commando's AI was superb. In many situations, if you and your squad didn't push the enemy, they would start pushing you. The AI never "idled" like in CE, but the AI made combat fluid. But if you play RC, you play it for the squad gameplay, though its multiplayer was also really good.

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  • [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] chickenlittle Spops is fun and annoying at the same time. Infinite lives really helps though.[/quote] It's more...somewhat campaign, but not really. Am getting a little tired of hitting active cammo and having enemies deliver perfect headshots despite. (Same with an enemy getting nailed to the wall by a mounted gun and somehow being able to aim perfectly.) Am actually beginning to predict the douchey nature of "Just at that moment" enemy actions... I can generally get anything done on Legendary. Am thinking about inviting old Zumbo up for my latest attempts at achievements. [/quote] I'd be happy to help. I love Spops and I need dem achieves too...

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  • [quote][b]Posted by:[/b] chickenlittle The camo generally is completely useless for the first 3-5 seconds, when you start shooting, or if you get close. That leaves you a good 10 seconds to actually do something productive with it.[/quote]In Halo 4?

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  • The camo generally is completely useless for the first 3-5 seconds, when you start shooting, or if you get close. That leaves you a good 10 seconds to actually do something productive with it. @ nesty -hit me up if you need a partner. Zumbo is being a douche right now. [Edited on 12.14.2012 2:14 PM PST]

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  • [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] chickenlittle Spops is fun and annoying at the same time. Infinite lives really helps though.[/quote] It's more...somewhat campaign, but not really. Am getting a little tired of hitting active cammo and having enemies deliver perfect headshots despite. (Same with an enemy getting nailed to the wall by a mounted gun and somehow being able to aim perfectly.) Am actually beginning to predict the douchey nature of "Just at that moment" enemy actions... I can generally get anything done on Legendary. Am thinking about inviting old Zumbo up for my latest attempts at achievements. [/quote]The camo works for once (it was worse in Reach), having saved me when engaging the Elite snipers on Requiem. But I'd still rather have that CE camo where I could have extended fun with it. It was a great way to get up close to the AI. Next up on the list would either be Halo 3 Cloaking or Arby's camo since my movement wasn't inhibited. Basically: CE camo > Halo 2/3 > Halo 4 > Halo: Reach IMO [Edited on 12.13.2012 9:45 PM PST]

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  • [quote][b]Posted by:[/b] chickenlittle Spops is fun and annoying at the same time. Infinite lives really helps though.[/quote] It's more...somewhat campaign, but not really. Am getting a little tired of hitting active cammo and having enemies deliver perfect headshots despite. (Same with an enemy getting nailed to the wall by a mounted gun and somehow being able to aim perfectly.) Am actually beginning to predict the douchey nature of "Just at that moment" enemy actions... I can generally get anything done on Legendary. Am thinking about inviting old Zumbo up for my latest attempts at achievements.

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  • [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] nesteggfailure Well, there's always the Anaheim versus Detroit option. We used to do that. Maybe make new rules where you can only melee or stick him for a kill. He - can do anything. I could still best pappy using a shabby team like Florida, and it was fun. Pops actually had a fighting chance and I had to dig deep. That way, a win is a win. [/quote]Good times, good times... Halo 4's lack of custom games options and exploration is really frustrating me right now. I'm waiting for the modders to extend campaign modding options so I can finally make engagements more interesting.[/quote] If you're into frustration, may I please to recommend Spartan Ops... My KDR in campaign...a distant memory. Mod something that resembles fairness for S.O. and I'm on the Sliding mailing list for life. [/quote]The way they've made Spartan Ops, I don't think it'll be possible to mod it. I'm still waiting for the modders to be able to get it working offline. But even then, it might not be accessible for everyone. :/

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  • Spops is fun and annoying at the same time. Infinite lives really helps though.

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