Well I got a solution to resolve this war. Between the Athena Guards and the Spartian Squad. What better way then other than [b][color=red]FIGHT IT OUT[/color][/b].But only for compleet conquest.[quote]Conquest:
2 clans or aliances go to war with the agreement that the looser disbands and join the winners chapter and the winner will gladly give amministy to former enemies and welcome all the defeated clan members as new members into their chapter.[/quote]
How to decide the war is simple. Have a series of skirmishes with a point system that everyone agrees with such as capture the flag on blood gulch all vehicles. Members can only patricipate in one skirmish per round. Round ends after a set number of skirmishes. Skirmishes are determine by point system like this[quote]
FLAG CAPTURE=100PTS
KILL=5PTS
ASSISTS=3PTS
DEATHS= -5 pts[/quote] Winner will be determine by who has the most PTS. Victory will be won >100pts draw will be <100pts. After the victor is determine then the casualties will be seperated. Members who are determine to be casualties will not be able to skirmish in the next round. Casualties will be based from the individual pts system from thoes who scored the lowest. the low 25% of the winning team the low 75% of the loosing team. If draw both teams low 50% will be declared casualties. Casualties cannot play during the next round but will recover to play the round after that. After a person is declared a casualty 3 times he is [b]KIA[/b] and can no longer patricipate in the war. Play untill one sides surrenders or cannot play any more due to casualties.
Have a nutral ref/s to verify victors casualties and post carnage reports.
[Edited on 6/28/2004 11:00:19 PM]
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Here is the link to the discussion for the current war in the clasifieds. [url]http://www.bungie.net/Forums/posts.aspx?postID=246878&viewreplies=true&postRepeater1-p=1[/url]
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That could be a way for a quick war. Wars are better wehn they are fast.
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or you could play a normal game without the point system.