JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Corbeth: 12/25/2014 12:06:13 AM
834

If you could create your own exotic?

Mine would be the SledgeHammer. Hand cannon 6 super powered shots. One has a chance to ricochet The inscription would read, "Trust me I know what I'm doing." Edit: All of these are sounding awesome. Maybe bungie should take some of these into consideration.
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Freyja-1: 5/31/2015 2:51:42 AM
    Mercury Bow Sniper Rifle (Exotic Special Weapon) [i]"Just hope the impact kills you."[/i] Attack: 334/365 Rate of Fire...[******..........................] 30 Impact...........[********......................] 40 Range............[**************............] 70 Stability.........[******.........................] 30 Reload...........[**********...................] 50 Magazine: 2 Reserve: 10 -Kinetic Damage -Ascend -Mercury Poisoning (Exotic Perk): rounds deal lingering damage and slow target for a short period of time -----TacSys SLS15 (x2 Zoom, -10 Range, +15 Stability, +5 Reload) -----Ambush SLH25 (x0.5 Zoom, -15 Range, +20 Stability, +10 Reload) -----EagleEye SLR20 (x5 Zoom, +20 Range, +5 Stability, -8 Reload) -Take a Knee (Gain bonus accuracy while crouched) -----Custom Optics (Precision glass for lower zoom, wider view) -----Reinforced Barrel (Increased range, reduced stability) -----Field Scout (Maximum ammo capacity) -Hidden Hand (Weapon gains better target acquisition)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • The prodigy Hand cannon Magazine- 10 Description- "there can only be one" Perk= the prodigy- on hit, one round in each magazine blinds the enemy.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • The stinger Sniper rifle Perk= a bees sting-when you land a hit the enemy has a small amount of D.O.T. Slows the enemy down too.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Sniper rifle for heavy slot called monsterhunter Text: humanity use to fear monsters, now monsters fear humanity Exotic perk: stun enemy's on headshot(assuming the headshot Doesn't kill them)

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • THE BEST MINION EVER "My eye, WHERES MY EYE?!?!" Hand cannon Stats Rate of fire 50/100 Impact 100/100 Stability 75/100 Reload 70/100 Yellow with white stripe,blocky frame has a blue eye on top of barrel that looks around (Too lazy to do perks) Exotic perk-THE BEST MINION EVER- fires the element that is your equipped subclass. It also talks randomly,when you kill,fire,reload,etc. Also it interrupts your ghost obnoxiously. Whoever finds out who the gun is is awesome.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      4 Replies
      • Some really cool suggestions in this thread.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • The Prophet’s Blade Shotgun (Exotic Special Weapon) [i]"I am..."[/i] Attack: 334/365 Rate of Fire...[****............................] 20 Impact...........[****************........] 80 Range............[*................................] 5 Stability.........[*****..........................] 25 Reload...........[****............................] 20 Magazine: 5 Reserve: 10 -Arc Damage -Ascend -The Prophet’s Bane (Exotic Perk): Wielding this weapon increases melee range (5% increase). Kills while this weapon is drawn increases its attack range and the wielder’s movement speed for a limited time (10 seconds). Additional kills while this perk is active further increase range and movement speed (stat increase is not additive, additional kills do not reset timer): ---1st kill: +5 range, +3% movement speed ---2nd kill: +10 range, +6% movement speed ---3rd kill: +15 range, +10% movement speed -----Smooth Ballistics (-5 Range, +10 Stability) -----Soft Ballistics (-5% Damage, +10 Stability) -----Linear Compensator (+5% Damage, +5 Range, -10 Stability) -Kneepads (Slide further while this weapon is equipped) -----Snapshot (Aiming this weapon is incredibly fast) -----Speed Reload (+50 Reload) -----Lightweight (+2 AGL) -Rangefinder (Aiming this weapon increases its effective range)

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Hymn of Revolution Hand Cannon (Exotic Special Weapon) [i]"The shot heard around the world."[/i] Attack: 334/365 Rate of Fire...[****..........................] 20 Impact...........[********************] 100 Range............[******.......................] 30 Stability.........[****..........................] 20 Reload...........[****..........................] 20 Magazine: 1 Reserve: 19 -Kinetic Damage -Sidearm (Exotic Perk): This Exotic Hand Cannon can be equipped in the special weapon slot -Ascend -Call to Arms (Exotic Perk): Precision kills increase damage dealt by your fireteam for a limited time (5% damage increase for 10 seconds, stacks with weapons of light in PvE) -----Steadyhand IS (+6 Stability, +8 Reload) -----Quickdraw IS (+15 Reload) -----Focus Lens FLA5 (+10 Range) -Final Round (Final round in your magazine deals 33% additional damage) -----Speed Reload (+50 Reload) -----Single Point Sling (Switch weapons faster, move quicker while aiming) -----Hammer Forged (+40 Range, -10 Reload) - Third Eye (Radar stays active when aiming down sight)

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Helm of the Immortal - exotic Warlock helmet "Oh death, where is your sting?..." 1st perk Increased primary weapons reload speed. 2nd perk - Activating radiance from beyond the grave significantly increases its duration as well as grants weapons of light. 3rd perk - Being revived grants weapons of light to both guardians as well as full grenade energy.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        4 Replies
        • Edited by Abstract: 5/30/2015 1:24:22 PM
          2Sp.OOk.y4.mE - "Ghostly." Scout Rifle Tier 0 - Full Auto - This weapon can be fired in full auto mode. Tier 1 - 3 Sight upgrades. Tier 2 - Third Eye - Radar remains visible while zoomed in. Tier 3 - Lightweight - This weapon grants +2 agility while being held Field Scout - Maximum Ammo capacity High-Caliber Rounds - Oversized rounds built to leave targets staggering, their mass slows down weapon handling. Exotic Perk - Spooky Bullets - Bullets fired from this weapon are invisible and do slightly decreased damage, but they pass through any shields (ie Hydra shields, Phalanx shields, Any enemy with solar, void, and arc shields, and even enemy guardians.) [spoiler]to lazy to think of stats.[/spoiler]

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Thunderhorn Gjallarhorn that is Arc

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • exotic railgun( a fusion rifle charge the ends up firing a single non-explosive shot that does massive damage, overpenatrated targets, extremely high range. 1 shot mag, 3 shots in reserve name: guardian of guardian "this weapons was one of the many defenses at twilight gap. this cannon has been infused with all the fallen guardians and will not rest till the darkness has fallen. perk: shockwave, each shot has a large area of effect damage shrapnel: shoot shrapnel out from round that ignites and damages enemies

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Edited by LifeTyde: 5/26/2015 12:36:44 PM
          Exotic LMG Name: guardians' Rage Description: "Think like your enemies, kill your enemies, face their rage, kill them again." Lord Shaxx, crucible master Exotic perk: building Rage-every kill without taking major damage majorly increases damage for a short time and has a chance to fill the magazine. Medium impact and rage, mid high rate of fire and stability. 45 rounds in a clip

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Heel of the Void Exotic leg for warlock Allows you to blink thru solid objects 10 second cool down Adds extra ammo to shotguns and fusion rifles

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • The Legionaire Shotgun "Veni vidi Vici" 2 round clip High impact (nearly maxed) Medium low accuracy Medium low range Low stability Low firing rate Special perk Might of the Legion: kills with this gun put ammo back into the mag and increase your armor for a time. Appearance: looks like felwinters lie excepted toned and accented like the Gjallarhorn.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Edited by Zone: 1/6/2015 4:43:46 AM
          A new weapon or at least introduce melee weapons into the game. Titans - axes Warlocks - staffs Hunters- daggers For melee crucible

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          12 Replies
          •  When punished for giving us fire, Prometheus could not unleash his wrath. So now you must do it him. - Warlock Scholars Step 1: Awakening Step 2: Sacrifice to the Gods Step 3: Ancient Intelligence  Step 4: Fiery Wrath Step 5: Godly Power 1: Awaken Prometheus' power of fire by getting 100 solar kills in a row and never getting below half health. 2: Sacrifice any guardians via the power of fire and get killed or kill 500 times with solar damage. 3: Go against the vanguard and seek out a guardian-less ghost on Earth that has gone crazy and believes what post golden age ruins have taught him about ancient Titans and gods. 4: Prove yourself worthy of using Prometheus' power of flame by getting killing 2 or more beings at a time with a solar damage rocket launcher. 5: Float on air in the tower to achieve a height high enough to connect to the heavens and gain Prometheus' Wrath so that he can unleash his wrath, through you. The drawing is bad especially the rip on the side and back end although the barrel looks how I intended http://imgur.com/gIl15Vr Tier: Exotic Damage Type: Solar Weapon Name: Prometheus'Wrath Weapon Type: Hand Cannon Perks:  Perk Branch 1: FastDraw IS, Red Dot-ORS1, Aggressive Ballistics      Major Perk 1: Third Eye      Perk Branch 2: Perfect Balance, Hip Fire, Firefly      Exotic Perk: Inverse Flame          After dying, the enemy will slow down, then implode destroying nearby void and arc shields but doubling solar shields as well as dealing arc and void damage to nearby enemies. It is a dark grayish pistol with a slightly red tinge, fiery curved spikes going along each side on the top until they reach the end of the barrel, the sight seems to be flames released from the spikes' tips with a fiery red dot in the middle, and a rip down the barrel's side that expose flames bursting outward from the inside out through the rip. Rate of fire: 33/100 Impact: 88/100 Range: 36/100 Stability: 13/100 Reload: 15/100 Magazine: 9 Is an Xbox Exclusive

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Exotic Hand Cannon The Alpha Pack Special upgrade: Hip Fire Exotic upgrade: Lord of the pack [spoiler]Precision damage guarantees explosive hits blinding and poising enemy's around [/spoiler]

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            1 Reply
            • Exotic sniper Consumed: "I had no choice." Exotic perk: if a fireteam member shoots you with special ammo, it gets loaded into the mag.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Edited by BCH2020: 1/18/2015 10:47:48 PM
              Ok challenge accepted. Exotic Scout Rifle: VDMA (verbum domini manet in aeternum) [spoiler]The weapon is primarily golden but has silver lining as well. Moderate firerate. Good range. 20 Bullets in a mag. Good stability. High Impact.[/spoiler] "Let him speak it" Kinetic damage 1st perk: Full Auto 2nd perk:The Word Precision shots highlight the target briefly. Exotic Rocket Launcher: Here be Dragons [spoiler]Weapon is a dark crimson red with brighter orange liquid flowing through it. Mag of 1. Good stats all around except for blast radius. So the special perk applies more often.[/spoiler] "Shall we explore?"-Cayde 6, Hunter Solar Damage 1st perk:Cluster Bomb 2nd perk:Uncharted Enemies that survive being hit by the rocket's blast or cluster bombs are set on fire. Exotic Hunter Arms: The Addiction [spoiler]Normalish looking arms shaders do affect color.[/spoiler] "I can't help myself, sorry" Special Perk:The Problem Grants Gambler's Dagger for the Hunter. Exotic Fusion Rifle: Trifecta [spoiler]Silverish color that reflects a bit. Gun has a unique trianglular scope. Fast firerate,decent impact,mag of 3,moderate reload, low stability.[/spoiler] "Perfection. Pure and Simple" Base Perk: This weapon fires but 3 beams consisting of all 3 damage types. 1st perk:Crowd Control 2nd perk:Lucky Number Weapon has a chance of dealing extra damage to shielded targets. Exotic Scout Rifle: The Harbinger [spoiler]Similar in style to Hardlight color wise. Mag of 26 with a fast firerate and low impact. Moderate reload. Low stability has perks to increase it though. Decent range.[/spoiler] "So it announces it's arrival." Arc Damage 1st Perk: Zen moment 2nd Perk: The omen Bullets richoet off all surfaces and have a chance to blind enemies briefly. Exotic Hand Cannon: The Eye [spoiler]Gun is black with purple veins running through it. Void fog comes of it. Moderate firerate. Mag of 12. Moderate impact. Faster than moderate reload. Around 2.50 seconds Decent Range. Moderate Stability.[/spoiler] "Look into the eye of the void see it's chaos see it's beauty. Void Damage 1st perk:Outlaw 2nd perk: The void Precision Kills leave a small void area on the body any enemies who are in it can't use their abilities temporarily. (Area lasts about 2 seconds and the effects last around 8) Exotic Pulse Rifle: The Battle [spoiler]props if you get all the references! Weapon looks similar to the Halo Battle Rifle. Decent firerate. Good Impact. High stability. Good range. Mag of 36[/spoiler] "Spartans wielded swords, we shall wield these!"- a hero of The Twilight Gap Kinetic Damage 1st Perk:Cowboy( the one that increases hip fire accuracy?) 2nd Perk:Noob Combo Killing someone with a fusion rifle then using this weapon greatly increases precision damage. Exotic Titan Arms: The Visitor [spoiler]Greyish with built in purple light at the shoulder blade.[/spoiler] "Say hello to my..." Special Perk:Little friend Getting a kill with a punch has a chance to instantly recharge your special punch. Exotic Machine Gun: The Chameleon [spoiler]!High firerate and low impact and very poor range. Mag of 45. Moderate stability.The gun is grey with two pale eyes on the sides.[/spoiler] "Mabye it's a chameleon?" Void Damage 1st Perk:Third Eye 2nd Perk:Alien This gun fires alien rounds that pierce trough multiple targets and have a chance to poison them. ( Very rarely does the last part apply.) Exotic Shotgun: You make me laugh [spoiler]Weapon is the colors of the old vanguard weapons and has a faded off vanguard symbol. Moderate firerate and high impact. Decent range for a shotgun. Moderate reload speed and high stability. Mag of 6[/spoiler] "Chuckle chuckle chuckle chuckle chuckle chuckle chuckle." Void Damage 1st Perk: Crowd Control 2nd Perk: Good old laugh This weapon causes enemies to laugh after you kill them with it! Exotic Warlock Chestpeice: The Truthseeker [spoiler]Similar in fashion to most warlock robes but in the center has a symbol showing a galaxy.[/spoiler] "We shall find it all!" Special Perk: Grants a second Grenade. Exotic Hunter Chestpeice: Ribcage of the Ahamkara [spoiler]Normal Hunter piece but has bones on the sides curving into the chest. Base is affected by shaders.[/spoiler] "My oh my, oh bearer mine, let me help you burn all" Special Perk: The Burns Grants an extra grenade for gunslingers. Exotic Machine Gun: The Paladin [spoiler]Looks similar to the the gun the Cabal Centurion's wield. The gun's barrel rotates as it's fired. Fast firerate. Decent Impact. Terrible Range. Terrible Stability.[/spoiler] "Well this looks interesting, finders keepers." Base Perk: Belt Fed This gun has no reserve ammo. Solar damage 1st Perk: Outlaw 2nd Perk: Zen Moment Exotic Titan Chestpeice: The Shell [spoiler]Has peices of ghost on it. In the center is the front of one of the red ghosts.[/spoiler] "Made of the bodies of dead ghosts found in the cosmodrome." Special Perk: The Shell Pulling out your ghost grants you a brief shield. (Has to be held out for 2 seconds and the shield is weak.) Exotic Warlock Boots: Wings of Flame [spoiler]Boots are made of magma with leather wrapped around most of it.[/spoiler] "We shall fly!" Special Perk: Flying Angel Grants Angel of Light perk Exotic Sparrow: The Blinking Eye [spoiler]Silver with white lights going through similar in style to a light cycle in Tron.[/spoiler] "Don't Blink or you'll miss it" Special Ability: Holding LT. And RT causes the sparrow to blink forward. Exotic Shotgun: Man's Best Freind [spoiler]Shotgun is bulky and oval shaped with an organic metal appearance almost as if the gun is living.[/spoiler] "Don't care where it was found or where it came from. I want it!"- Ikora Rey, Warlock to Scientist Bray Void Damage 1st Perk:Full Auto 2nd Perk:Love/Affection(Your able to choose between the two) Love:Running out of ammo causes the gun to begin regenerating some. Affection:Killing someone regains a shot. Exotic Hand Cannon: The Mourning Stars [spoiler]Similar in size to Hawkmoon (smaller than most hand cannons) Silver with veins of lava running through it. The sight is two slanted lines with a orange triangle in the middle. Weapon has a slow firerate, 12 rounds, Very good range,good stability, high impact, moderate reload.[/spoiler] Solar Damage 1st perk: Firefly 2nd Perk: The Mourning Stars Rapidly Landing 3 precision shots causes the next bullet to set the target aflame. Exotic Sniper Rifle: Clockwork Piece [spoiler]Clockwork style design with moving gears on the sides and in the Magazine. Slow Rate of fire, Good Impact, Average Stability, Slow reload. 4 shots [/spoiler] "Tick,Tock,Tick,Tock and the clock hits Midnight." Arc Damage 1st Perk: Outlaw 2nd Perk: The Clock Hitting all bullets grants a large bonus to damage. ( Effect lasts 15 seconds) Exotic Scout Rifle: Old Russia's Pride [spoiler]Wooden frame with white cloth wrapped around parts of it. Slow Firerate, High Impact, Long Range, Decent Stability, slow reload, 17 Bullets[/spoiler] "He lay in the red snow of Russia" 1st Perk:Focused Fire ( Slows the Firerate even more) 2nd Perk: The Pride Increased Precision damage. Killing enemies with precision shots greatly increases reload speed,stability, and damage. Hope you like them tell me which one you want the most! Edit: Added some more! Edit 2: Added even more!!!

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              8 Replies
              • The Equalizer-"We are all the same in death" Pulse Rifle Kinetic Damage (until "Equalizer" perk) ALL STATS AT 50 Perk 1- Muzzle Choice Perk 2- Counterbalance Perk 3-Send It, Field Scout, Third Eye Exotic Perk-"Equalizer"- Each burst deals all elements of damage. (First bullet Solar, second Arc, third Void)

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                1 Reply
                • Revenge Black hand cannon with silver lining 1 headshot hit KO-lots of impact Low range High statibility Normal reload&rate of Fire Perks: Outlaw/feeding frenzy Vengeance is mine-after each hit, this weapon leaves a pool of poison in the area(DoT) Description- this weapon was dropped by one of many hunters from twilight gap, it seems to have a conscience

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                • Ur Mom It's a Scout Rifle It's a musket Shooting it crashes your game, freezes your console, and makes Gangster Spongebob come out of your TV.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  1 Reply
                  • It would be a fleshlight. With wolf rounds and firefly

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • [b][i]round four[/i][/b] exotic rocket launcher [i]ding...ding...ding![/i] exotic perk: [b]#4[/b] can choose from two perks. perk 1: upgrades mag size to 4 and tracks targets. perk 2: upgrades mag size to 4 and fires in full auto mode.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  • Edited by CharlesHustle: 3/14/2015 5:53:06 AM
                    Launcher Hail Mary "...And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy my brothers..." Ammo: 1/0 (No reserve ammo) Talents: Selectable damage type: Arc, Void, or Solar Mulligan: Small chance to reclaim ammo from a non-direct shot. Sleight of Hand: Swap back to primary or special weapon is extremely fast. The Hail Mary: Instantly take down 100% of ANY guardian or non-guardian shield with a DIRECT HIT.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  1 2 3 4 5 6 7
                  You are not allowed to view this content.
                  ;
                  preload icon
                  preload icon
                  preload icon