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Destiny

Discuss all things Destiny.
Edited by Astral: 12/25/2014 7:38:02 AM
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Astral

THIRD SUBCLASS IDEAS!

Leave yours here too! DISCLAIMER: THIRD SUBCLASSES HAVE BEEN REBUKED BY BUNGIE: [spoiler][quote]“I can’t say anything about new subclasses,” Green says. “The reason why there’s that third subclass slot there, is that some people may recall that we used to have a mechanism for sealing a build and locking your choices in, which would give your build a boost. The game would let you make another copy of that build. That’s what the slot is there for. When you needed to make a copy of your arc titan build because you just locked the other one, we had to make room for that. So that’s why the third slot is there. It shouldn’t be read as a tacit promise, but the fact that subclasses are swappable should make players excited about the future.”[/quote][/spoiler] Anyways: Titan: Firestarter (Solar Sword) SUPER: Wrath of Atlas "By the single order of fire." GRENADES: Solar Flare: An unstable mote of solar properties which periodically emits deadly radiation. Firebomb: A capsule of solar energy that causes lingering burns on enemies. Flame Catalyst (throwing knife): A thrown solar projectile that can kill unshielded enemies with a headshot. JUMP: Lift Increased Height Increased Control Phoenix (Blink for Titans): Combust, reform, repeat. SUPER Wrath of Atlas: Summon a sword of flame and burn them all (Arc Blade for Titans). SUPER UPGRADES: Atlas's Burden: Add a lingering effect to Wrath of Atlas at the cost of duration. Scorched Earth: While Wrath of Atlas is active, your every step sets the earth aflame. Crimson Skies: While Wrath of Atlas is active, the sky turns red and momentarily blinds nearby enemies. MELEE: Infusion: a burning melee attack that temporarily infuses all weapons with solar damage. MELEE UPGRADES: Combust: Kills with Infusion have a chance to immediately reset its cooldown. Transfusion: While Infusion is active, health regeneration is faster. Diffusion: Kills with Infusion significantly reduce the cooldown of Wrath of Atlas. STAT UPGRADES: Default MISC UPGRADES: Knight of Flame: Grants faster ability cooldowns while Wrath of Atlas is active. Rapier: Grants faster attack speed while Wrath of Atlas is active. Blind Fury: Wrath of Atlas disorients nearby enemies. Golden Grace: Grants maximum Agility while Wrath of Atlas is active. Breath of Suns: Infusion leaves lingering effects on enemies. Cold Fire: Imbue your strokes of Wrath of Atlas with Arc energy. Hunter: Devourer (Void) SUPER: Hunger of the Wolf (Void Relic) "The defense of nothingness." GRENADES: Void Spike: A compact projectile that periodically emits void-imbued rays. Void Shard: A thrown lightweight crystal that can kill instantly. Void Well: A beacon that signals for the destruction of the ground it sits upon and everything on it. JUMP: Double Jump Better Control Triple Jump Higher Jump SUPER: Hunger of the Wolf: Summon a shield that feeds allies' cooldowns and consumes the energy of the Darkness. SUPER UPGRADES: Survival Instinct: While Hunger of the Wolf is active, allies gain an overshield instead of a cooldown boost. Quicksand: Enemies in the vicinity of Hunger of the Wolf have decreased movement speed. Last Stand: While Hunger of the Wolf is active, allies gain increased weapon damage. MELEE: Oblivion Blade: A deadly blade dipped into the nothingness of the void. MELEE UPGRADES: Dark Coating: Adds a lingering effect to Oblivion Blade. Arcane Fusion: Kills with Oblivion Blade grant an overshield. Mystic Drain: While Oblivion Blade is active, nearby enemies' cooldowns are slowed. STAT UPGRADES: Default MISC UPGRADES: Pack Mentality: The more people in the vicinity of Hunger of the Wolf, the longer it lasts. Thrill Kill: Each ally kill in the vicinity of Hunger of the Wolf boosts cooldowns even further. Affliction: Enemies effected by Oblivion Blade spread its effects to nearby enemies. Ahamkara Hunt: While in the vicinity of Hunger of the Wolf, allies gain random subclass attributes in addition to the selected. Master Trapper: Grants both Quicksand and Last Stand for Hunger of the Wolf. Second Variety: Gain a second Oblivion Blade infused with solar and arc energy. Warlock: Harbinger (Arc) SUPER: Thunderclap (Ranged Fist of Havoc) "The sky darkens to herald your coming." GRENADES: Storm Cloud: An unstable sample of inclement weather gathered from the storms of Jupiter. Strike Beacon: A beacon that signals the heavens to emit lighting on the ground where it stands. Lightning Bolt: A thrown bolt of lightning that kills instantly. JUMP: Glide Focused Control Focused Burst Enhanced Blink: Traverse longer distances but at the cost of a slower cooldown. SUPER: Thunderclap: Summon Light from the skies and decimate the earth. SUPER UPGRADES: Eye of the Storm: Enemies that remain at the center of Thunderclap are disintegrated. Fury of the Heavens: Lighting rains downs even longer. Heart of Darkness: While Thunderclap is active, void projectiles surround you and seek out nearby enemies. MELEE: Tesla Strike: a bolt of lightning that diverges and arcs to nearby enemies. MELEE UPGRADE: Tesla Beam: Converts Tesla Strike into a single, stronger bolt. Empowered: Kills with Tesla Strike grant an overshield. Embracement: Tesla Strike gains longer range at the cost of damage. STAT UPGRADES: Default MISC UPGRADES: Divine Intervention: While Thunderclap is active, lighting bolts particularly strike Majors, objective points and/or ammo spawns. Dance in the Dark: While Thunderclap is active, nearby enemies are blinded. Illogical: While Thunderclap is active, lightning bolts can kill indoor enemies. Defiance: While Thunderclap is active, one nearby dead ally can self-revive. Rogue Lightning: Lightning bolts follow no single pattern, striking randomly on the earth, with an increased chance to kill enemies. EDIT 1: The One about Trending MADE IT TO TRENDING! THANKS FOR ALL YOUR SUPPORT! EDIT 2: The One about Thunderclap Tweaked Warlock a bit. EDIT 3: The One About the Leak I know the subclasses were "leaked". Refrain from posting comments pertaining to that. The community can still have ideas. EDIT 4: The One About Highest Rated WE REACHED HIGHEST RATED! KEEP BUMPING EVERYONE! EDIT 5: The One About Ahamkara Hunt Tweaked Ahamkara Hunt a bit to make it less OP. EDIT 6: The One About Flame Catalyst Fixed misconception about Flame Catalyst; it's supposed to be a throwing knife for Titans. EDIT 7: The One About Copy-Pasting Since many have hated on these ideas for being "unoriginal" and "copy-pasty", I'll try to make an alternative three that will be entirely original and balanced. I'm also in the mood for it too. It's the holidays, anyway. EDIT 8: The Other One About Flame Catalyst Fixed description of Flame Catalyst to make its manner of killing clearer. EDIT 9: The One About Christmas Merry Christmas to all! Even the haters.

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    I stopped reading when you wanted to give titans one hit grenades and blink. TITANS ARE THE POWERFUL MELEE CLASS WITH OUT MUCH SPEED. Warlocks are grenades and recovery Hunters are range, stealth, and speed. lol one class with a one hit melee and one with a one hit grenade and blink........

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