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#feedback

Edited by Cmdr X27: 12/24/2014 2:40:13 AM
30

Idea for "Supers". (Bungie please read!)

Since I probably won't be back in the "Destiny" network after Christmas (unless Bungie gets their act together and fixes this game); I hope to somehow make this game better for others with this idea. Since teamwork is meant to be a must in "Destiny", why have Guardians be truly fearsome in groups of two or more? Therefore, I have an idea to encourage teamwork give players a REAL sense of empowerment and make dealing with raid and strike "bosses" easier, under the name, "Supercombines" (small "Halo" reference). They are synchronized uses of the Guardian's super abilities that require manual input, but create more powerful and, frankly, spectacular effects. Some examples are as follows: 1] Gunslinger's Golden Gun + Sunsinger's Radiance = "Firestorm" ( Participating Guardians remain stationary while Hunter fires powerful, sustained "laser", as opposed to three shots, from Golden Gun and Warlock creates the effect of a solar grenade around them and fires the effects of firebolt grenades from their hand, like a scout rifle, at regular intervals to support the Hunter.) 2] Defender's Ward of Dawn + Voidwalker's Nova Bomb = "Dark Destruction" (Voidwalker lifts up Titan who then encases themself in a slightly smaller but stronger version of Ward of Dawn, and is then aimed hurled like a Nova Bomb by the Warlock causing a small shockwave on initial impact. Titan then swiftly steers Ward of Dawn around ramming enemies, with one hit being enough to kill most enemies, until it wears out . Enemies killed by Titan restore health to Warlock and provides them with "overshields".) 3] Bladedancer's Arc Blade + Striker's Fist of Havoc = "Thunder Cleaver" ( Titan and Hunter work together to horizontally swing a VERY powerful, giant sized Arc Blade 360 degrees. Victims of it explode like flux grenades, and participating Guardians are covered in an electrical field for a while afterwards that causes damage to enemies who get close.) (Ideas for multiple element supercombines are still in development.) EDIT 1: Since there seems to be concern about these attacks effects on PvP, let it be clear that they would be would be disabled for PvP. Post if you like this idea, and feel free to make improvement suggestions.

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