What do you want to be included in the House of Wolves? What improvements or realistic features must Bungie implement?
Edit 1: Thanks for the responses everyone! There are a few common themes throughout the wants and needs of House of Wolves:
1. Story, story, and story- this is an obvious one. There needs to be an effort to tell and write a better storyline. The Dark Below had a few new approaches that sort of worked, but only a very little. It just needs to be fleshed out more and there needs to be worthy cutscenes that explain what the heck is going on.
2. A better Raid- it seems that people have enjoyed Crota's End, but feel that it is too short or doesn't have enough substance compared to Vault of Glass.
3. A horde/firefight mode- this is something I've been a supporter of for quite sometime. They have the assets for this, considering have of the missions are nearly this anyway. Just add a score mechanic, waves of different enemy types, etc.
I think we all want Bungie to be Bungie. Obviously this isn't the same exact Bungie that created the Halo games, but there's still enough veterans here, especially at leadership positions, that they can improve this decent/good game into a great game.
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My list of things that actually would help, and in no way is complaining or trolling. 1. Map in combat for pve. (Mainly useful for patrol so we aren't getting lost if were too busy talking to remember which little tunnel goes where. 2. Pets any kind of pet. In tower or useful in game. 3. Make orbit non existent and after every match just go to the tower an launch next activity from there. You could turn the useless tower map frames into travel agents. 4. My last request is a mission or series of missions to come at some point that allows us to use vex time manipulation to go bak to the golden age and be a part of the original war. I know these will probably never happen but 3 of the 4 are simple and can easily be done. But atleast my opinion is out there.