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#Hunter

Edited by chattingmyth: 12/17/2014 9:30:44 PM
6

New Imbalance among exotic gear?

So first I should say I have been away from Destiny for 2 weeks (been enjoying JRPS) and I just came back yesterday to gear up my main (Hunter) and second (Warlock) before I got the DLC. Today I am looking for info on the new exotic for each class....I feel like #huntermasterrace got smacked by the Dev but ill go over each of the exotics so many some of you will agree. And if you don't everyone is entitled an opinion. [b]Titan Exotics[/b] The Glasshouse - Titan Helmet "Everything is luminous" Perk: Blessing of Light and Weapons of Light last longer. Don't know if for PvP I would take this over the exotic armpiece I have for my leveling Defender but for PvE this furthers the idea that Defenders are MVPs in raids Ruin Wings - Titan Gauntlets "In the Garden grows a tree of silver wings. The leaves are ruin, the bark disaster. Of the seeds we do not speak." Perk: Heavy ammo drops are more frequent and they contain more ammo in each drop. This is another one of those "but No Back-Up Plans and Helm of Light are better" but hey when you possibly overabuse Truth, Gjalla, and D-Fire why not? Mk. 44 Stand Asides - Titan Boots "Pardon me. Coming through." Perk: Increases the duration Shoulder Charge remains active. Whelp....the Devs continue to handfeed the noobclass so they have to do nthing but use two buttons. Helm of Light is still better (and yes more noobish) [b]Warlock Exotics[/b] The Stag - Warlock Helmet "…FEED ME…" Perk: Activating Radiance from death disorients nearby enemies. Forgive me....but selfrezzing is finally viable in pvp. Lies you say? Yeah when you die and the rez and just get popped again you know you hate it. Now you get a better hold on counter killing people. Starfire Protocol - Warlock Chest "13.4 billion years ago, the first stars kindled out of darkness, seeding the future of all life." Park: Gain an extra Fusion Grenade. Assuming this isn't stackable with the skill tree ability it won't be broken. It would save you a skill point in your tree so you can use another perk. Claws of Ahamkara - Warlock Gauntlets "Look at all this life, oh bearer mine. There is so much left to burn...". Perk: Gain an additional charge for Scorch and Energy Drain. Wait are you -blam!-ing serious? (Happy & resentful tone here) Okay so now that we got those guys out of the way let's look at the hunter side [b]Hunter Exotics[/b] ATS/8 Arachnid - Hunter Helmet "Advanced tactical sensorium. Induced hallucinations integrate broad-spectrum targeting data". Perk: Your Golden Gun zooms in for accuracy when aimed. What a useless perk. The Symbiote helm is vastly better for the 4th golden bullet. Don't Touch Me - Hunter Gauntlets "Amputated from a creature that stumbled out of a Vex gate. A vestigial defensive reflex still remains." Perk: Taking damage from a melee attack makes you briefly invisible. Is this a joke? Personally as a Full Stealth Bladedancer I would use Mask of the Third man over this any day. I guess more people would complain though it was "all attacks make you briefly invisible" and even then Mask is better Radiant Dance Machines - Hunter Boots "Built for swift movement, they provide unexpected and decisive social benefits." Perk: You move more quickly while aiming your weapon. Oh cool now I can play Just Dance and Destiny at the same time! Really no one else sees that the launch exotics are far better for Hunters and they got nothing beneficial from the new exotics minus stat boosts?

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