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Destiny

Discuss all things Destiny.
Edited by brandonmanRS: 12/13/2014 8:06:23 PM
5

DLC Idea

The DLC would start with a cut scene showing the Vex Overlord escaping from a meeting with the Speaker, The Speaker then requests you find this high value target on Vensus Missions 1: Involves fighting through a horde of Vex, a cut scene occurs in which the Vex Overlord surrender, your ghost mentions that Vex don't usually surrender, you therefore take it back to the tower and present it to the Vanguards, they reluctantly allow it to set up shop in the tower, but warn in private that it is not be trusted. But also advice your guardian to look into it further. The Overload suggests that if you need proof you should speak to the Phased Vex (Vex immune to the Speakers broadcast) but they are suspicious of outsiders, It then suggests you obtain 3 valuable gifts for them, only once you have shown the Overload the gifts will it reveal how to find them. In order to find the gifts the guardian then goes to consult the Vanguards to find each gift Skull Collection - Commander Zavala: Mission 2 - Zavala suggests that the Cabal Elite division may have one. Vex Relic - Cayde-6: Mission 3: Cayde-6 reports that the fallen have excavated a hidden Vex Relic on Vensus. Essence of the Vex - Ikora Rey: Mission 4: Ikora Ray offers Intel that the Hive are engaged in a Ritual which is harnessing the essence of destroyed Vex on the Moon. Once these are collected the Overload reveals that the Phased Vex Council will meet with the guardian, however... Mission 5: The Fallen stand between you and the council, clear the building and reach the hidden chamber. After reaching the hidden chamber a cutscene occurs whereby the Phased Vex discuss the Speaker betrayal how he persuaded the Vex to fight for him and enslaved those Vex who did not, how he lied to the Fallen about a Divine Leap Forward, how he won Crota's soul in a card game, and how he killed the Cabal Leader and pay them minimum wage, oh and how he tampered with the Cryptarch's Engrams, after this both the guardian ask the council how to defeat the Speaker, they suggest that there are 3 generators powering the entrance to his fortress, the guardian then suggests that they could arrest or kill him in the tower, however the council brush aside the claim as they explain that the Speaker in the tower is simply a robot. Strike 1: Section 1: The guardian fights a Fallen walker and enemy Pikes in an open Courtyard with little to no cover. Section 2: The Guardians then fight a Giant Shank to destroy the generator Strike 2 Section 1: The Guardians fight in a narrow corridor with a Laser Stream moving up and down the corridor shreading as well as thrall and knights attack whilst the Ghost opens the door. Section 2 The Guardian the fights a Giant Shrieker to destroy the generator. Strike 3 Section 1: The building is collapsing and thus the floor is falling to reveal Lava and so the Guardian and enemy Cabal must utilize jetpacks/jumping to survive. Section 2: The guardian must defeat 7 powerful Psions in order to open the box in the middle of the battleground, in order to then kill the Vex Minotaur in order to destroy the Generator. Once the 3 Strikes are Complete the guardian can the attempt the raid The Speaker Fortress. And there you go I've done everything except detailed the Raid and the Crucible maps

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